Hi folks! This is my last fatigue! I created a 2d sprite editor that works on FTEQW game engine with CSQC. I was intrigued if it was possible to display 2d images with animations like sprites in CSQC and, if it was possible to create 2d artworks with it. I think it's quite good, you can test it by yourself.
Added, thanks to Spike, the possibility to export artworks to .pfm files, so, now, instead of using raw artworks, spriteED uses exported .pfm files (saved in /data/pfm folder) to render user created tiles, with an unreal performance boost!! No idea why, but image is Y axis flipped, but, anyway, it's a great addition to spriteED!
Thanks man!
some screenshot too!
Meadow Fun!! - my first commercial game, made with FTEQW game engine