The AI of Doom (2016)

Discuss Artificial Intelligence and Bot programming.
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frag.machine
Posts: 2126
Joined: Sat Nov 25, 2006 1:49 pm

The AI of Doom (2016)

Post by frag.machine »

Interesting video discussing AI techniques employed in Rage, Doom and Wolfenstein:TNO

https://www.youtube.com/watch?v=RcOdtwioEfI
I know FrikaC made a cgi-bin version of the quakec interpreter once and wrote part of his website in QuakeC :) (LordHavoc)
toneddu2000
Posts: 1395
Joined: Tue Feb 24, 2009 4:39 pm
Location: Italy

Re: The AI of Doom (2016)

Post by toneddu2000 »

Interesting, thanks for sharing
Meadow Fun!! - my first commercial game, made with FTEQW game engine
c0burn
Posts: 208
Joined: Fri Nov 05, 2004 12:48 pm
Location: Liverpool, England
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Re: The AI of Doom (2016)

Post by c0burn »

Very interesting stuff. Thanks
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