Mark V - Ultimate Mouse Driven Menu

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Baker
Posts: 3666
Joined: Tue Mar 14, 2006 5:15 am

Mark V - Ultimate Mouse Driven Menu

Post by Baker »

Ultimate Mouse Driven Menu Edition with custom effects option.

http://quakeone.com/markv

Short video: https://youtu.be/pWyFltQ-wRY

Download: Mark V - Build 1050 Windows - 722 KB

Image
The night is young. How else can I annoy the world before sunsrise? 8) Inquisitive minds want to know ! And if they don't -- well like that ever has stopped me before ..
toneddu2000
Posts: 1395
Joined: Tue Feb 24, 2009 4:39 pm
Location: Italy

Re: Mark V - Ultimate Mouse Driven Menu

Post by toneddu2000 »

So sexy.. great work!
Meadow Fun!! - my first commercial game, made with FTEQW game engine
Baker
Posts: 3666
Joined: Tue Mar 14, 2006 5:15 am

Re: Mark V - Ultimate Mouse Driven Menu

Post by Baker »

Thanks, bud! Means a lot.
The night is young. How else can I annoy the world before sunsrise? 8) Inquisitive minds want to know ! And if they don't -- well like that ever has stopped me before ..
qbism
Posts: 1236
Joined: Thu Nov 04, 2004 5:51 am
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Re: Mark V - Ultimate Mouse Driven Menu

Post by qbism »

Scrolling level menu with separated original maps- great touch.
Baker
Posts: 3666
Joined: Tue Mar 14, 2006 5:15 am

Re: Mark V - Ultimate Mouse Driven Menu

Post by Baker »

qbism wrote:Scrolling level menu with separated original maps- great touch.
Thanks!

It was quite hard to logically break all of that down into components and was very trying to plan out/code/test.

But I think the end result made the journey worth it.
The night is young. How else can I annoy the world before sunsrise? 8) Inquisitive minds want to know ! And if they don't -- well like that ever has stopped me before ..
revelator
Posts: 2621
Joined: Thu Jan 24, 2008 12:04 pm
Location: inside tha debugger

Re: Mark V - Ultimate Mouse Driven Menu

Post by revelator »

Yikes that must have taken some time to get right, good job :)
Productivity is a state of mind.
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