@Shpuld: I love your work with FTE! Sliding movements it's a great addition!
If you take a look at fteskel code, I used camera attached to skeleton head bone, so you can do cool stuff like cinematic camera animations or smooth transition for crouching/standing animation, for exampleShpuld wrote:I still need to write smoothing for the camera when crouching
When you do this, please pm me, cause maybe we can collaborate about this because my next step for fteskel is prediction. I think that the 2 more important functions are SV_ClientCommand for ssqc and CSQC_InputFrame for csqc but I still didn't dig into it.Shpuld wrote:and also client-side prediction for all the new movement.