[FIXED]setattachment() makes models huge

Discuss programming in the QuakeC language.
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jjsullivan5196
Posts: 21
Joined: Sun Apr 21, 2013 10:50 pm

[FIXED]setattachment() makes models huge

Post by jjsullivan5196 »

FIXED: Grand Master Spike says: "Always apply transforms in your 3D modelling package!"
(If you're having the same problem, just apply any scale transforms to your model(Blender: Object->Apply->Scale))

More specifically, my issue is when I use setattachment to attach to a tag(bone) on an IQM model, it goes to a freaking monster size. Attaching to the entity itself is fine, not the tag.

Examples:

To entity:

http://i.imgur.com/jf0nZ6R.png

To tag:

http://i.imgur.com/RIjjANo.png

I've tried setsize(), no dice.
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