Kurok, defs.qc?
Kurok, defs.qc?
does anyone have a defs.qc for kurok? kuroks hud has more things to display than quake does such as max ammo capacity and what not. i need to know what's different in it versus quake. anyone ? please, thank you?
As far as I know just running PC Kurok and entering soundinfo at the console shows it's already running at the same 11,025 sample rate as vanilla quake engine.
ceriux wrote:k can you tell me how i can change kuroks audio bitrate to quakes? so i dont get that weird electrical distortion sound all the time?