Kleshik Readme wrote:
The "inofficial" Kleshik Read Me
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written by Dark$oul71 <darksoul71-at-gmx-dot-de>
1. Introduction:
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1-1) What is Kleshik ?
From the SourceForge project description:
Kleshik is a modification for ID Software's Quake1 FPS game. The goal of
Kleshik is to augment the cooperative multiplayer gameplay with new features,
along with update the game with modern effects, sounds, graphics and exaggerated
feedback.
1-2) A more personal view on Kleshik:
Kleshik includes a lot of elements you also find in other games.
Visual distortion similar to those "flashbacks" seen in F.E.A.R.
Heads to be kicked around as in Blood. Creepy sounds which create
an intense athmosphere. If you like movies such as Starship Troopers or
Alien and games like Dead Space or Alien vs. Predators then Kleshik
is for you...
The amount of monsters and the new "elite" type of monsters (marked
by an rotating pentagramm) make it really hard to play. So forget
about finishing your favourite quake level in 5 minutes. It's more
likely that you spend up to an hour in Single Play until you have
finished off all your enemies but an hour in the same level will not
bore you when mowing down tons of enemies leaving a bloody mess and
hear gun shells dropping to the ground.
2. Installation:
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2-1) What is required to play Kleshik ?
Kleshik heavily relies on DarkPlaces (a modified Quake engine) which
you can grab here:
http://icculus.org/twilight/darkplaces/
Kleshik also requires the two official mission packs.
Quake Mission Pack 1 - Scourge of Armagon:
http://www.idsoftware.com/games/quake/quake-mp1/
Quake Mission Pack 2 - Dissolution of Eternity:
http://www.idsoftware.com/games/quake/quake-mp2/
Put all the game dirs into your DarkPlaces folder. I used my
old Windows Quake installation for this.
You can play Kleshik without those mission packs but will experience
missing models. Even though they are old you will most likely find
them being still sold online.
2-2) How do I get Kleshik ?
Kleshik is available at SourceForge via svn.
http://kleshik.sourceforge.net/
On a standard Linux system you can grab Kleshik quite easily using svn.
Create a directory called "kleshik" in your Darkplaces directory.
Then type the following lines in a shell:
svn co
https://kleshik.svn.sourceforge.net/svnroot/kleshik .\kleshik\
Depending the bandwidth of your internet connection this might take a while.
After this all content of Kleshik should reside in your subfolder and you are
ready to run it.
You can simply keep Kleshik up to date by running the following command
inside your Darkplaces directory:
svn up .\kleshik
For Windows you might consider using a graphical SVN client such as Tortoise:
http://tortoisesvn.tigris.org/
3. Playing Kleshik:
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3-1) How do I start Kleshik ?
You can start Darkplaces together with both mission packs and kleshik with
the following commandline under Linux:
./darkplaces-linux-x86_64-glx -game id1 -game rogue -game hipnotic -game kleshik
For Windows it's pretty much identical:
3-2) Important keys !
Beside weapons Kleshik also adds a few other features to the Quake gameplay.
Since there are day and night cycles you'll need some light. For this you can
either throw flares (default key "e") or use your flashlight (default key "f"),
Be careful since light also attracts the attention of your enemies
![Smile :-)](./images/smilies/icon_smile.gif)
There is also a "sniping" mode available via default key "F11".
Third person mode is enabled via default key "r". Different to the standard
Quake you can also crouch with default key "CTRL".
When playing together with other players you can easily catch up with them
once you died with a personal teleporter enabled via default key "q".
4. Misc:
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4-1) Web Resources:
Here you'll find a short article describing Kleshik features.
http://www.inside3d.com/showarticle.php?id=5
You can see a short game play video here:
http://www.viddler.com/explore/Morphed/videos/3/