Inside3D Asks #2: What are your favorite editting tools?

Discuss anything not covered by any of the other categories.
c0burn
Posts: 208
Joined: Fri Nov 05, 2004 12:48 pm
Location: Liverpool, England
Contact:

Post by c0burn »

Mapping & Compiling

WC 3.3 with hmap2

2D Artwork

Paint Shop Pro
Fimg

3D Modeling and Animation

QME, Quark, Quick 3d Pro, Blender, gmax

QC Programming & Compiling

notepad2 / frikqcc / my brain
Supa
Posts: 164
Joined: Tue Oct 26, 2004 8:10 am

Post by Supa »

Mapping: I'm most familiar with Stoneless but I moved to Worldcraft because I needed vertex editing. :) I want to try and pick up the new QuakeEd someday.. Since I usually map for my own DP projects I use hmap2.

Modelling: Hopefully by the end of this year I'll be able to say I can use Blender, we'll see. :|

QC: Notepad++ & FTEQCC.
aut viam inveniam aut faciam
GiffE
Posts: 170
Joined: Sun Oct 08, 2006 3:39 pm
Location: USA, CT
Contact:

Post by GiffE »

Mapping: GTK Radiant
2D Artwork: Photoshop CS4
3D Modeling and Animation: 3ds Max 2009
QC Programming & Compiling: UltraEdit Sudio w/ QuakeC language highlighting and FTEQCC configured so it compiles, shows output in the compiler listbox (so you can do the double click on errors someone else spoke of)
Engine Programming & Compiling: Visual Studio 2005
Post Reply