Discuss the construction of maps and the tools to create maps for 3D games.
ceriux
Posts: 2230 Joined: Sat Sep 06, 2008 3:30 pm
Location: Indiana, USA
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by ceriux » Wed Oct 15, 2008 1:57 am
This is a pistol im working on for a side project of mine
what does everyone think?
sorry more updated pic.
MeTcHsteekle
Posts: 399 Joined: Thu May 15, 2008 10:46 pm
Location: its a secret
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by MeTcHsteekle » Wed Oct 15, 2008 2:37 am
looks good
will it have a trigger?
or if its the v_weapon, will it have a muzzle flash?
/i like model muzzle flashes
bah
ceriux
Posts: 2230 Joined: Sat Sep 06, 2008 3:30 pm
Location: Indiana, USA
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by ceriux » Wed Oct 15, 2008 2:39 am
the trigger isnt really needed and would be a waste of poly's being draw in game sepcially since the players finger will sit right where that hole is
and if i can im doing a sprite muzzle flash, if i can use alpha channels i belive its called.
r00k
Posts: 1111 Joined: Sat Nov 13, 2004 10:39 pm
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by r00k » Wed Oct 15, 2008 4:31 am
Which product did you use to create this MilkShape?
I found an abandoned mod for HL2 (the released all their assets to the public), called FORSAKEN, that has a lot of killer weapon models knife, guns etc in .max format that u might be able to use for end-of-existence.
ceriux
Posts: 2230 Joined: Sat Sep 06, 2008 3:30 pm
Location: Indiana, USA
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by ceriux » Wed Oct 15, 2008 4:43 am
meh, i dont want to take anything from anywhere else, that texture isnt 100% complete its still got a LOT to be done on it, and yea i used milkshape
u should see my bat