Aliens-Quake toatl conversion on telejano engine

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CocoT
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Post by CocoT »

That video looks cool, fallus666 :)
I've downloaded it and will try it as soon as I have a little more time :)
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fallus666
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Post by fallus666 »

to jim :
yes, you right but dont forget tis is only quake 1

to everyone:
this is properly line to run mod:
quake\telejano.exe -game alien +map demo -bpp 32

before was error in line and mod will run with only 8 bpp
that was fixed on my website too.
Urre
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Post by Urre »

Most people here are used to either fixing commandlines or making up their own just fine ;)

The videos looked rather awesome, I loved how agressive the aliens were. One thing I wonder about, is why the video says Darkplaces edition, and you keep talking about telejano :P

Keep it up!
I was once a Quake modder
xaGe
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Post by xaGe »

That demo map under Telejano is horribly slow for some odd reason, where Darkplaces runs it just fine... :roll:
fallus666
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Post by fallus666 »

i was try to create conversion on darkplaces but finally i choose telejano becouse that engine much more properly.
Urre
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Post by Urre »

Much more properly what? Works more properly?
I was once a Quake modder
fallus666
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Post by fallus666 »

in darkplaces the aliens bugged many times on corridors, doors etc, they is not too fast like on telejano. Telejano have many options, scripts very lovely to my conversion. That i'll say - i like darkplaces very much but telejano is a bit better :)
fallus666
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Post by fallus666 »

http://fallus666.w8w.pl/telejano_002.JPG
screen from new level
this level will be official 1st map on conversion. It's like introduction.
Urre
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Post by Urre »

404 here
I was once a Quake modder
fallus666
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Post by fallus666 »

server is fatal :( please refresh
SusanMDK
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Post by SusanMDK »

You have to copy the link and paste it to the address bar... I really wonder why some servers have that kind of "features"...

I would add some skylight in the same colour as the sky or change the sky different colour. Architecture looks fine. The windows could have some different texture, if you have any window textures.
zbang!
venomus
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Post by venomus »

Interesting project. I played the original Aliens TC with Telejano and I think it was better for it, especially with the over the top flame effects.
fallus666
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Post by fallus666 »

here is new video from demo map
http://pl.youtube.com/watch?v=NhEE9Fr0rm4
Gilgamesh
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Post by Gilgamesh »

VERY good, fallus666. The ambient looks awesome.
#EOP
fallus666
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Post by fallus666 »

the introduction is done.
this is screen from level 2 in progress... :)Image
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