[FTEQW] CubiQuake

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frag.machine
Posts: 2121
Joined: Sat Nov 25, 2006 1:49 pm

Re: [FTEQW] CubiQuake

Post by frag.machine »

I have a question, daemon: is it possible to share the created maps ? I suppose it's mostly a matter of copying the folder content, but is there any additional step ?
I know FrikaC made a cgi-bin version of the quakec interpreter once and wrote part of his website in QuakeC :) (LordHavoc)
daemon
Posts: 81
Joined: Wed Nov 07, 2007 11:10 pm
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Re: [FTEQW] CubiQuake

Post by daemon »

Just copy and paste the world directory from your data/words/ dir. That's it. Make sure your worldname cvar is set to match, and everything should be good.
-daemon [ daemonforge.org ]
frag.machine
Posts: 2121
Joined: Sat Nov 25, 2006 1:49 pm

Re: [FTEQW] CubiQuake

Post by frag.machine »

Nice! Thanks, I'll try it later.
I know FrikaC made a cgi-bin version of the quakec interpreter once and wrote part of his website in QuakeC :) (LordHavoc)
daemon
Posts: 81
Joined: Wed Nov 07, 2007 11:10 pm
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Re: [FTEQW] CubiQuake

Post by daemon »

r101 is up. You can now play with the view distance values in the console, and the collision issue is fixed.
-daemon [ daemonforge.org ]
daemon
Posts: 81
Joined: Wed Nov 07, 2007 11:10 pm
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Re: [FTEQW] CubiQuake

Post by daemon »

and r107 :)
-daemon [ daemonforge.org ]
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