Yes, that's right, another of my silly tests. Some may remember Supertorso, quite uninteresting thing really. This however, can prove to be more interesting.
This map, that only runs in the DarkPlaces engine, is ugly. Hey, it was made by me, what do you expect? But that's besides the point. This is, quite probably, the largest map in the world. I wonder if there is a Guinnes World Record category in large Quake maps... In any case, while being as large as this map is, it is actually "only" about 1/3 of DarkPlaces' full capacity. I could've just made a box-map that reaches the full capacity of the engine, but that would be even more pointless than this. This one is atleast mildly funny, which I hope you will think as well when you see it. Be sure to look around you as you spawn in, and try not to puke at the pure sight of the horrendous "skybox".
Keep in mind however, this map is not for lower end systems. I wouldn't recommend this map for users with ram below 256mb. Also expect precision errors the further you get from the center of the map. Even LordHavoc's GeForce 6800 U BFG OC couldn't handle things once he was really far away.
This map is mostly for giggles, just to show off some of DarkPlaces' capability.
Recommended console variables: r_fullbright 1, sv_maxvelocity 99999999
Installation/Usage information: Slap the pk3 into your id1 directory, and run darkplaces with the following commandline: darkplaces.exe +map spcscr (the bsp is called spcscr.bsp). All of the content was made by me, except for the earth picture which I think was taken by Apollo 17, so it should be public domain. Do what you feel for with this (with the exception of the earth picture).
spcscr_test1.pk3
Huge thanks to Harb!inger of Fish for the inspiration and testing, and to LordHavoc for testing.
Urres insanity strikes again
Urres insanity strikes again
I was once a Quake modder
Took me about 12 minutes to hit the floor. (Was the earth around the right size as well? Next time make it spherical
)
Float precision was funny. The weaponmodel starts to show all over the place, things blink in and out, textures look odd, there is random tearing, the player movement is very choppy. When I hit the ground I took 5 damage
Then I slowly sank into the floor until floor was at eye level and I took another 5 damage.
Here's me on the ground, looking around. My weapon model was somewhere else (because of the floats)
Float precision was funny. The weaponmodel starts to show all over the place, things blink in and out, textures look odd, there is random tearing, the player movement is very choppy. When I hit the ground I took 5 damage
Here's me on the ground, looking around. My weapon model was somewhere else (because of the floats)
F. A. Špork, an enlightened nobleman and a great patron of art, had a stately Baroque spa complex built on the banks of the River Labe.
Re: Urres insanity strikes again
absolutelly brilliant!!
Re: Urres insanity strikes again
absolutelly bright!!
amazingnous !!!
terrible cool!!

amazingnous !!!
terrible cool!!

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SkinnedAlive
- Posts: 65
- Joined: Fri Feb 25, 2005 5:03 pm
