remember... i make it in 2007-8 years))
nostalgy ))
Search found 232 matches
- Sat Nov 07, 2015 11:51 am
- Forum: Programming Tutorials
- Topic: Quake Motion Blur
- Replies: 15
- Views: 12593
- Thu Nov 05, 2015 11:28 am
- Forum: OpenGL Programming
- Topic: Intel, win10, glsl
- Replies: 7
- Views: 5742
Re: Intel, win10, glsl
The most interesting - glGetStringi work fine on gf9800gt (win10 x64)
And 9800gt don't support GL_ARB_debug_output extension. But I can ask for the addresses of all the necessary functions of this extension, and it works!
And 9800gt don't support GL_ARB_debug_output extension. But I can ask for the addresses of all the necessary functions of this extension, and it works!
- Wed Nov 04, 2015 10:09 pm
- Forum: OpenGL Programming
- Topic: Intel, win10, glsl
- Replies: 7
- Views: 5742
Re: Intel, win10, glsl
If I remember correctly, gl - 4.2
- Tue Nov 03, 2015 9:32 pm
- Forum: OpenGL Programming
- Topic: Intel, win10, glsl
- Replies: 7
- Views: 5742
Intel, win10, glsl
I have intel hd4000 integrated video card in i7 3770 cpu. When I take the available glsl versions driver returns zero (win10 x64) wtf? void R_GLSLinfo_f(void) { int i; uint j; const char *ver; ver = (const char*)qglGetString(GL_SHADING_LANGUAGE_VERSION_ARB); Com_Printf("GLSL Version: "S_CO...
- Sat Sep 26, 2015 2:55 pm
- Forum: General Discussion
- Topic: Can't stay logged in
- Replies: 17
- Views: 8245
Re: Can't stay logged in
And me
- Thu Aug 06, 2015 1:47 pm
- Forum: General Discussion
- Topic: What are you working on?
- Replies: 3884
- Views: 6125228
Re: What are you working on?
yes)@Barnes: 25% performance increase?
- Sun Aug 02, 2015 8:35 pm
- Forum: General Discussion
- Topic: What are you working on?
- Replies: 3884
- Views: 6125228
Re: What are you working on?
SLI support - yes, +25% speedup!
- Sat Aug 01, 2015 12:29 pm
- Forum: General Discussion
- Topic: What are you working on?
- Replies: 3884
- Views: 6125228
Re: What are you working on?
moved to vs 2015
- Thu Jul 23, 2015 2:41 am
- Forum: General Discussion
- Topic: What are you working on?
- Replies: 3884
- Views: 6125228
- Mon Jun 15, 2015 6:16 am
- Forum: Engine Programming
- Topic: q2xp 1.26.4 release
- Replies: 0
- Views: 25772
q2xp 1.26.4 release
What's new? screen space local reflections for water & slime screen space ambient occlusion motion blur radiosity normal mapping with high resolution lightmaps (vanilla Q2 & Reckoning) fake sub-surface scattering for monster skin complete vanilla Q2 relight static VBO-IBO optimizations impro...
- Tue Jun 02, 2015 7:37 pm
- Forum: General Discussion
- Topic: What are you working on?
- Replies: 3884
- Views: 6125228
Re: What are you working on?
One of the teachers of 3D graphics in our universities, too, have used it in their lessons Which university degree are you attending? I attended something similar back in 2007 (ah, good old days! :D ) I have long nowhere to learn (I'm almost 40 years old) has long received a diploma in Aviation and...
- Tue Jun 02, 2015 6:54 pm
- Forum: General Discussion
- Topic: What are you working on?
- Replies: 3884
- Views: 6125228
Re: What are you working on?
And for candles too One of the teachers of 3D graphics in our universities, too, have used it in their lessons.Irritant wrote:Hey, that's the same tutorial I used for the SSLC effect in CRX Works great, and one of the nicer effects I think for organic models.
- Tue Jun 02, 2015 12:01 pm
- Forum: General Discussion
- Topic: What are you working on?
- Replies: 3884
- Views: 6125228
Re: What are you working on?
2 toneddu2000 but it would be better imo to use high poly rounded models to emphasize the effect. yes, i know((((( Also, upload 3MB pngs to display progresses maybe it's not the best choice Ok :) how did you achieve fake sub surface scattering effect? Very old thing. Look here https://machinesdontca...
- Mon Jun 01, 2015 8:01 pm
- Forum: General Discussion
- Topic: What are you working on?
- Replies: 3884
- Views: 6125228
Re: What are you working on?
fake sub surface scattering http://i72.fastpic.ru/thumb/2015/0601/1e/e1f479759dd176940af475e9d6db1e1e.jpeg http://i71.fastpic.ru/thumb/2015/0601/55/03e54bc12bf9c4fd79e5ed9140193a55.jpeg http://i69.fastpic.ru/thumb/2015/0601/88/75e6f8c2cf64c34506226020d1f4e688.jpeg http://i70.fastpic.ru/thumb/2015/06...
- Sat May 09, 2015 7:51 pm
- Forum: Engine Programming
- Topic: (Multi-) Threading
- Replies: 59
- Views: 10037
Re: (Multi-) Threading
If I remember correctly, intel compiler for Linux - is free.
It can automatically generate parallel code (open mp)
It can automatically generate parallel code (open mp)