Search found 399 matches
- Sat Dec 12, 2009 2:41 am
- Forum: General Discussion
- Topic: Remake Quake Winter MP Demo
- Replies: 84
- Views: 22403
- Wed Dec 09, 2009 4:12 am
- Forum: Engine Programming
- Topic: Compiling Quake Using Visual C++ Express Edition
- Replies: 45
- Views: 39092
- Wed Dec 09, 2009 4:04 am
- Forum: Engine Programming
- Topic: Super-Modding - "Rising Tide Lifts all boats"
- Replies: 35
- Views: 6744
- Wed Dec 09, 2009 3:59 am
- Forum: Programming Tutorials
- Topic: Replacing SGIS in GLQuake
- Replies: 7
- Views: 3048
- Tue Dec 08, 2009 1:39 am
- Forum: Engine Programming
- Topic: Super-Modding - "Rising Tide Lifts all boats"
- Replies: 35
- Views: 6744
- Sat Dec 05, 2009 3:46 am
- Forum: General Discussion
- Topic: Quake.swf
- Replies: 11
- Views: 2734
- Sun Oct 25, 2009 11:10 pm
- Forum: QuakeC Programming
- Topic: Quake Amphibian
- Replies: 20
- Views: 4334
- Sat Oct 17, 2009 11:50 am
- Forum: Mapping
- Topic: Sorry for my ignorance but...
- Replies: 3
- Views: 2299
- Wed Oct 14, 2009 1:01 am
- Forum: Modeling
- Topic: trying to come up with ideas for SS player model
- Replies: 4
- Views: 2543
- Sat Oct 03, 2009 10:33 pm
- Forum: General Discussion
- Topic: What are you working on?
- Replies: 3884
- Views: 6126074
- Wed Sep 09, 2009 8:24 pm
- Forum: QuakeC Programming
- Topic: good tutorial for making a bot from scratch?
- Replies: 19
- Views: 4850
- Wed Sep 09, 2009 12:54 am
- Forum: QuakeC Programming
- Topic: Random classes
- Replies: 9
- Views: 2077
- Mon Sep 07, 2009 2:55 am
- Forum: Modeling
- Topic: making a multi use model for quake modders.
- Replies: 7
- Views: 3515
- Sat Sep 05, 2009 2:13 am
- Forum: QuakeC Programming
- Topic: Random classes
- Replies: 9
- Views: 2077
ah okay, i had a feeling that prethink wasn't gonna work for some reason, but i didn't know where i should have put it. also, that explanation is better then the one in the qcrm which was: 10.1.2. ceil float ceil(float val) Returns val, rounded up to the integer above (like the equivalent function i...