Search found 865 matches
- Fri Dec 16, 2016 4:29 am
- Forum: Project Showcase
- Topic: Untitled RPG Project
- Replies: 91
- Views: 91952
- Thu Dec 15, 2016 5:04 am
- Forum: Project Showcase
- Topic: Untitled RPG Project
- Replies: 91
- Views: 91952
Re: Untitled RPG Project
Free as can be. There will be a few clip brushes to keep players from getting stuck in certain areas, that's all.
- Thu Dec 15, 2016 1:04 am
- Forum: Project Showcase
- Topic: Untitled RPG Project
- Replies: 91
- Views: 91952
Re: Untitled RPG Project
First Test Video: Just a walk around town.
NPC's not yet implemented.
Weapons and Hats not yet finished.
Monsters not yet shown.
NPC's not yet implemented.
Weapons and Hats not yet finished.
Monsters not yet shown.
- Tue Dec 13, 2016 11:11 pm
- Forum: Project Showcase
- Topic: Untitled RPG Project
- Replies: 91
- Views: 91952
Re: Untitled RPG Project
Started work on the inventory screen...
- Sat Dec 10, 2016 7:05 am
- Forum: Project Showcase
- Topic: Untitled RPG Project
- Replies: 91
- Views: 91952
Re: Untitled RPG Project
Quietly working. Update: I've been attempting a complete retexture of the world map, as well as implementing the inventory system. This could take a bit of time, as work is bogging me down as well as the holiday season. I expect more updates soon though.
- Tue Dec 06, 2016 5:38 pm
- Forum: Project Showcase
- Topic: Untitled RPG Project
- Replies: 91
- Views: 91952
Re: Untitled RPG Project
ROFL. I love it. It fits the childish theme well.
- Tue Dec 06, 2016 4:47 am
- Forum: Project Showcase
- Topic: Untitled RPG Project
- Replies: 91
- Views: 91952
Re: Untitled RPG Project
3 more new hats, created by frag.machine! Love them.
- Mon Dec 05, 2016 3:32 pm
- Forum: Project Showcase
- Topic: Untitled RPG Project
- Replies: 91
- Views: 91952
Re: Untitled RPG Project
It's on my list of stuff I have to do!
- Mon Dec 05, 2016 4:36 am
- Forum: Project Showcase
- Topic: Untitled RPG Project
- Replies: 91
- Views: 91952
Re: Untitled RPG Project
So my next question is, can someone link to me how to convert my player model to md3 and bone-ify it OR can someone do this smallish task for me?
- Sun Dec 04, 2016 11:17 pm
- Forum: Project Showcase
- Topic: Untitled RPG Project
- Replies: 91
- Views: 91952
Re: Untitled RPG Project
The other way around. Mdl hat models on a md3 player model. Would that work?
- Sun Dec 04, 2016 6:01 pm
- Forum: Project Showcase
- Topic: Untitled RPG Project
- Replies: 91
- Views: 91952
Re: Untitled RPG Project
That's what I was thinking. I've got no problem converting the player model to md3, since it's done. I just don't want to have to do it a rediculous number of times.
- Sun Dec 04, 2016 6:04 am
- Forum: Project Showcase
- Topic: Untitled RPG Project
- Replies: 91
- Views: 91952
Re: Untitled RPG Project
Can mdl files be used as attachments to md3's? That way the hats don't have to be animated and the online play doesn't get bogged down with all the constant moving of the hat?
- Sun Dec 04, 2016 2:50 am
- Forum: Project Showcase
- Topic: Untitled RPG Project
- Replies: 91
- Views: 91952
Re: Untitled RPG Project
But thinking about it, velocity and avelocity wouldn't work with movetype_follow... and any weird bugs will make it unstable as f*ck.
- Sun Dec 04, 2016 2:43 am
- Forum: Project Showcase
- Topic: Untitled RPG Project
- Replies: 91
- Views: 91952
Re: Untitled RPG Project
It's a relatively easy process. The hard part was the frame interpolation. If I used velocity and avelocity instead it would be smoother, which I may try soon.
- Sun Dec 04, 2016 2:38 am
- Forum: Project Showcase
- Topic: Untitled RPG Project
- Replies: 91
- Views: 91952
Re: Untitled RPG Project
Yes, and the position and angle are set based on the player frame.