Search found 865 matches

by Error
Fri Dec 16, 2016 4:29 am
Forum: Project Showcase
Topic: Untitled RPG Project
Replies: 91
Views: 91952

Re: Untitled RPG Project

lol
by Error
Thu Dec 15, 2016 5:04 am
Forum: Project Showcase
Topic: Untitled RPG Project
Replies: 91
Views: 91952

Re: Untitled RPG Project

Free as can be. There will be a few clip brushes to keep players from getting stuck in certain areas, that's all.
by Error
Thu Dec 15, 2016 1:04 am
Forum: Project Showcase
Topic: Untitled RPG Project
Replies: 91
Views: 91952

Re: Untitled RPG Project

First Test Video: Just a walk around town.

NPC's not yet implemented.
Weapons and Hats not yet finished.
Monsters not yet shown.
by Error
Tue Dec 13, 2016 11:11 pm
Forum: Project Showcase
Topic: Untitled RPG Project
Replies: 91
Views: 91952

Re: Untitled RPG Project

Started work on the inventory screen...
Image
by Error
Sat Dec 10, 2016 7:05 am
Forum: Project Showcase
Topic: Untitled RPG Project
Replies: 91
Views: 91952

Re: Untitled RPG Project

Quietly working. Update: I've been attempting a complete retexture of the world map, as well as implementing the inventory system. This could take a bit of time, as work is bogging me down as well as the holiday season. I expect more updates soon though.
by Error
Tue Dec 06, 2016 5:38 pm
Forum: Project Showcase
Topic: Untitled RPG Project
Replies: 91
Views: 91952

Re: Untitled RPG Project

ROFL. I love it. It fits the childish theme well.
by Error
Tue Dec 06, 2016 4:47 am
Forum: Project Showcase
Topic: Untitled RPG Project
Replies: 91
Views: 91952

Re: Untitled RPG Project

3 more new hats, created by frag.machine! Love them.

Image
by Error
Mon Dec 05, 2016 3:32 pm
Forum: Project Showcase
Topic: Untitled RPG Project
Replies: 91
Views: 91952

Re: Untitled RPG Project

It's on my list of stuff I have to do! :biggrin:
by Error
Mon Dec 05, 2016 4:36 am
Forum: Project Showcase
Topic: Untitled RPG Project
Replies: 91
Views: 91952

Re: Untitled RPG Project

So my next question is, can someone link to me how to convert my player model to md3 and bone-ify it OR can someone do this smallish task for me?
by Error
Sun Dec 04, 2016 11:17 pm
Forum: Project Showcase
Topic: Untitled RPG Project
Replies: 91
Views: 91952

Re: Untitled RPG Project

The other way around. Mdl hat models on a md3 player model. Would that work?
by Error
Sun Dec 04, 2016 6:01 pm
Forum: Project Showcase
Topic: Untitled RPG Project
Replies: 91
Views: 91952

Re: Untitled RPG Project

That's what I was thinking. I've got no problem converting the player model to md3, since it's done. I just don't want to have to do it a rediculous number of times.
by Error
Sun Dec 04, 2016 6:04 am
Forum: Project Showcase
Topic: Untitled RPG Project
Replies: 91
Views: 91952

Re: Untitled RPG Project

Can mdl files be used as attachments to md3's? That way the hats don't have to be animated and the online play doesn't get bogged down with all the constant moving of the hat?
by Error
Sun Dec 04, 2016 2:50 am
Forum: Project Showcase
Topic: Untitled RPG Project
Replies: 91
Views: 91952

Re: Untitled RPG Project

But thinking about it, velocity and avelocity wouldn't work with movetype_follow... and any weird bugs will make it unstable as f*ck.
by Error
Sun Dec 04, 2016 2:43 am
Forum: Project Showcase
Topic: Untitled RPG Project
Replies: 91
Views: 91952

Re: Untitled RPG Project

It's a relatively easy process. The hard part was the frame interpolation. If I used velocity and avelocity instead it would be smoother, which I may try soon.
by Error
Sun Dec 04, 2016 2:38 am
Forum: Project Showcase
Topic: Untitled RPG Project
Replies: 91
Views: 91952

Re: Untitled RPG Project

Yes, and the position and angle are set based on the player frame.