Search found 2135 matches
- Thu Dec 27, 2018 4:49 pm
- Forum: General Discussion
- Topic: What are you working on?
- Replies: 3884
- Views: 5906213
Re: What are you working on?
Wow, very very interesting stuff, pitchatan! The interpolation demo is very interesting to me, since I never dived into FTE net code. Will it be relased as open source one day? regarding Cake Quampions: just to be clear: are you using Quake Champions map in FTE? Because if it so, it's INCREDIBLE!! ...
- Mon Dec 17, 2018 7:55 pm
- Forum: General Discussion
- Topic: What are you working on?
- Replies: 3884
- Views: 5906213
Re: What are you working on?
Congratulations! It looks great, you have a good reason to be proud of your work.
- Mon Dec 17, 2018 2:00 am
- Forum: Engine Programming
- Topic: FTEQW 5133 - QuakeC bug
- Replies: 2
- Views: 3825
Re: FTEQW 5133 - QuakeC bug
Thanks Spike, I'll update it.
Don't you think this would deserve a warning from FTEQCC ?
Don't you think this would deserve a warning from FTEQCC ?
- Sat Dec 15, 2018 10:08 pm
- Forum: Engine Programming
- Topic: FTEQW 5133 - QuakeC bug
- Replies: 2
- Views: 3825
FTEQW 5133 - QuakeC bug
So, hum... Due a typo I stumbled on a silly QuakeC bug in FTEQW 5133. I am too dumb to figure out how to open a ticket on Sourceforge and I haven't tested it with the latest release (I am lazy too), so there is: if (cvar ("") > 0) { /* some fancy code goes here */ } FTEQCC-gui gladly compi...
- Tue Dec 04, 2018 7:15 pm
- Forum: Project Showcase
- Topic: [FTEQW][REL] Regain Power
- Replies: 7
- Views: 5084
Re: [FTEQW][REL] Regain Power
You're kidding, right ? Keep them coming, I say!Shpuld wrote:I feel like I'm hogging up this sub-forum with all these Ludum Dare Entries.
Loved the idea, and from what I saw in the video the game looks quite complete and polished to something done in 48 hours.
- Wed Oct 31, 2018 8:10 pm
- Forum: General Discussion
- Topic: 3D Realms Plans QUAKE-Engine Shooter
- Replies: 17
- Views: 19042
Re: 3D Realms Plans QUAKE-Engine Shooter
The 3 secs are pretty awesome! :biggrin: It shows a quake style of course, but a level that seems to have a decent amount of tris even for this century! :biggrin: I think that, if sock is involved, he'll probably write some words on this forum @Dr. Shadowborg: Let's say it's in a "quantic stat...
- Tue Oct 30, 2018 10:24 am
- Forum: General Discussion
- Topic: 3D Realms Plans QUAKE-Engine Shooter
- Replies: 17
- Views: 19042
Re: 3D Realms Plans QUAKE-Engine Shooter
In the article comments. BUT, I must stress, there's absolutely zero confirmation, so let's stick to the announce content. EDIT: Okay, according with this article , it's official: the guys from Arcane Dimensions (hey, sock! Glad to see your talent is being recognized man!) are indeed working for 3DR...
- Mon Oct 29, 2018 11:33 am
- Forum: General Discussion
- Topic: 3D Realms Plans QUAKE-Engine Shooter
- Replies: 17
- Views: 19042
Re: 3D Realms Plans QUAKE-Engine Shooter
I heard that people from our community would be working on this project. If true and we were talking about sock or any mapper from the func_msgboard group I'd have my interest piqued.
- Wed Oct 24, 2018 2:25 am
- Forum: General Discussion
- Topic: 3D Realms Plans QUAKE-Engine Shooter
- Replies: 17
- Views: 19042
3D Realms Plans QUAKE-Engine Shooter
3D Realms Plans QUAKE-Engine Shooter 1C Entertainment, a global PC and console publisher will collaborate with 3D Realms, the developer of classic first-person shooters including Duke Nukem and Shadow Warrior, to bring Ion Maiden to Nintendo Switch, PlayStation 4 and Xbox One in Q2 2019, in additio...
- Sun Oct 21, 2018 1:53 pm
- Forum: General Discussion
- Topic: retiring
- Replies: 25
- Views: 16821
Re: retiring
I suspect most of us (except for Spike) are in the same situation. Hope you hang lurking around anyway.
- Wed Oct 17, 2018 11:14 pm
- Forum: Engine Programming
- Topic: DirectQ II
- Replies: 19
- Views: 22393
Re: DirectQ II
Heh, speaking of old stuff... I just gave a second look at my quake stuff folders and found this: MHQuake Code Archives ===================== This is a selection of old MHQuake engine sources that I found while searching through some archives for other stuff. Some of the code in here dates back to t...
- Wed Oct 17, 2018 10:58 am
- Forum: Engine Programming
- Topic: DirectQ II
- Replies: 19
- Views: 22393
Re: DirectQ II
Guess the guy you linked to did not like it, its now dead lol. Are you sure ? Just clicked the link and downloaded normally here. Anyway we should consider to create a public GitHub repository and replicate all this stuff there, just for historical reasons. I myself lost my engine sources and only ...
- Wed Sep 26, 2018 4:27 pm
- Forum: General Discussion
- Topic: What are you working on?
- Replies: 3884
- Views: 5906213
- Mon Aug 20, 2018 1:52 pm
- Forum: Artificial Intelligence
- Topic: The AI of Doom (2016)
- Replies: 2
- Views: 10393
The AI of Doom (2016)
Interesting video discussing AI techniques employed in Rage, Doom and Wolfenstein:TNO
https://www.youtube.com/watch?v=RcOdtwioEfI
https://www.youtube.com/watch?v=RcOdtwioEfI
- Wed Aug 08, 2018 11:22 am
- Forum: General Discussion
- Topic: SnapTiles - Tile Based Quake Map Maker
- Replies: 6
- Views: 12028
Re: SnapTiles - Tile Based Quake Map Maker
Interesting work Baker. Makes me wonder about the idea of a engine with built in editor to generate random maps on the fly, during intermissions... are you releasing the sources ?