Search found 1116 matches

by r00k
Tue Dec 02, 2014 5:26 pm
Forum: Programming Tutorials
Topic: Handmade Hero
Replies: 2
Views: 3726

Handmade Hero

http://handmadehero.org/

I found this the other day, a guy is making a 2d game from scratch on video, explaining everything as he makes the game.
Seems to only be about 2 weeks old so far...

i guess its a programming tut ;)
by r00k
Sat Nov 29, 2014 5:51 am
Forum: General Discussion
Topic: QuakeOne forums under attack?
Replies: 6
Views: 2378

Re: QuakeOne forums under attack?

they suspect the third party chat program opened up the exploit.
:(
actually i feel kinda bad, cause i requested a chat feature for the website :| oof!
by r00k
Fri Nov 28, 2014 5:49 pm
Forum: General Discussion
Topic: QuakeOne forums under attack?
Replies: 6
Views: 2378

Re: QuakeOne forums under attack?

The owner, Solecord, said the malware was removed; it will take a couple days for Google to update the blacklist.
by r00k
Thu Nov 06, 2014 7:23 am
Forum: General Discussion
Topic: PCem
Replies: 53
Views: 61816

Re: PCem

oh wow now i can re-install my copy of windows 98!
hmm i think i have a dvd of the SE update... hmm

maybe i can mirror off my pentium II machine?

somehow i missed this thread! lol
:mrgreen:
by r00k
Mon Nov 03, 2014 6:58 pm
Forum: Engine Programming
Topic: all in a day
Replies: 10
Views: 2481

Re: all in a day

toneddu2000 wrote:Dunno if it can helps. Made by BloodOmnicide team in DP. I guess it's all quakec and GLSL. But I might be wrong (it happens all the time! :D )
that's exactly like i was looking for.
by r00k
Thu Oct 30, 2014 4:37 am
Forum: Engine Programming
Topic: all in a day
Replies: 10
Views: 2481

all in a day

I was just pondering a way to mimic a solar day.

argfhh

Code: Select all

lightstyle
but im thinking more directional like for shadows in DP/FTE.
by r00k
Tue Oct 21, 2014 8:01 pm
Forum: Modeling
Topic: Create .bsp models from within maps
Replies: 54
Views: 34177

Re: Create .bsp models from within maps

yes.
i thought they were in the group of .map files for the GPL pak of id maps... (?)

I have some alias .mdl clones somewhere someone made.
by r00k
Mon Oct 13, 2014 11:43 am
Forum: Modeling
Topic: Create .bsp models from within maps
Replies: 54
Views: 34177

Re: Create .bsp models from within maps

I would think using an alias model would be easier for a broken window; using an animation for all the broken pieces.
also a vanilla engine only has 256 submodels...
by r00k
Mon Oct 06, 2014 6:01 pm
Forum: Quake Events
Topic: Expo 2014
Replies: 53
Views: 41985

Re: Expo 2014

i would suggest instead of trying to hurry up and 'have an expo' maybe spend some time planning, coding, advertising a Qexpo in regards to Quake's 20th birthday! This seems like a long time apart from last expo to next, but at least there is time for all parties to bring something of quality to the ...
by r00k
Tue Sep 23, 2014 5:14 pm
Forum: QuakeC Programming
Topic: Get player's field of view (fov)?
Replies: 4
Views: 1900

Re: Get player's field of view (fov)?

i prefer fov 110 anything less than 100 looks like im running around with reading glasses on. @Slack: So if each player's starting FOV value is variable, and all you are really doing is making a Zoom effect, then the best alternative would be to take the difference on your end. Meaning, decrement th...
by r00k
Fri Sep 19, 2014 3:27 pm
Forum: General Discussion
Topic: main site infected?
Replies: 64
Views: 18731

Re: main site infected?

no it wasnt directed to you.

Some hacker "picked" this site to illustrate his keen sense of programming. He pick us as fellow nerds who would think his programming was cool, but he picked our butt by making it something that blocks us from accessing the resources on the front page. :(
by r00k
Fri Sep 19, 2014 3:53 am
Forum: General Discussion
Topic: main site infected?
Replies: 64
Views: 18731

Re: main site infected?

You can pick your friends,
but,
you cannot pick your friend's,
butt.

this is a site that people like to express their logic with illustration.
unfortunately, some exhibits, distract progress. ?
by r00k
Thu Sep 18, 2014 8:32 am
Forum: General Discussion
Topic: main site infected?
Replies: 64
Views: 18731

Re: main site infected?

hmm sad, since its been hacked in the past i usually skip the front page to just jump on the forum :|
by r00k
Tue Sep 02, 2014 3:30 pm
Forum: Engine Programming
Topic: FTE Vanilla Option
Replies: 34
Views: 7087

Re: FTE Vanilla Option

wait wait, i gotta defend my friend s_explod.spr it was an animated sprite in the style of D00m. It had that POW comic-book look to it. It was expected all games used sprites for explosions... to make it look better stack a few sprites overlapping randomly, use alpha blending, fullbrights, and a lit...
by r00k
Sat Aug 30, 2014 2:58 pm
Forum: Engine Programming
Topic: FTE Vanilla Option
Replies: 34
Views: 7087

FTE Vanilla Option

http://spawnhost.files.wordpress.com/2014/08/fte_vanilla.jpg?w=640 The FTE engine recently got a new graphics preset. And it's the one many Quakers like best: Vanilla. As in, Intro videos Square particles "Nearest" rendering for sharp pixels Netquake physics No replacement content Faster ...