Search found 268 matches
- Mon Mar 21, 2011 9:51 pm
- Forum: General Discussion
- Topic: 8 bit bigmap Halloween special
- Replies: 82
- Views: 25855
- Mon Mar 21, 2011 9:48 pm
- Forum: Engine Programming
- Topic: Fog in WinQuake
- Replies: 28
- Views: 4465
- Fri Mar 18, 2011 11:34 pm
- Forum: General Discussion
- Topic: 8 bit bigmap Halloween special
- Replies: 82
- Views: 25855
- Fri Mar 18, 2011 10:23 pm
- Forum: General Discussion
- Topic: 8 bit bigmap Halloween special
- Replies: 82
- Views: 25855
- Sun Mar 13, 2011 1:12 am
- Forum: General Discussion
- Topic: Just a little curiosity...
- Replies: 10
- Views: 6508
- Fri Mar 11, 2011 11:02 pm
- Forum: Engine Programming
- Topic: Windows Versioning, Memory, Processor
- Replies: 13
- Views: 2667
- Mon Mar 07, 2011 4:09 am
- Forum: Engine Programming
- Topic: What do you guys think ?
- Replies: 15
- Views: 3725
- Sun Mar 06, 2011 5:39 pm
- Forum: General Discussion
- Topic: 8 bit bigmap Halloween special
- Replies: 82
- Views: 25855
- Fri Mar 04, 2011 12:03 am
- Forum: Engine Programming
- Topic: Quake Video Code Rant
- Replies: 33
- Views: 6756
- Wed Mar 02, 2011 8:45 pm
- Forum: Engine Programming
- Topic: Mass Search and Replace?
- Replies: 18
- Views: 3542
I thought about that, but then I thought about to actually do it. How would you do it? 70 pipes for each file? sed -f file.sed file(s). file.sed contains multiple lines of search and replace regex commands, which will be iterated through on the file. The file given to -f doesn't need the suffix .se...
- Wed Mar 02, 2011 4:47 am
- Forum: Engine Programming
- Topic: Mass Search and Replace?
- Replies: 18
- Views: 3542
- Thu Feb 24, 2011 8:15 pm
- Forum: General Discussion
- Topic: 8 bit bigmap Halloween special
- Replies: 82
- Views: 25855
- Mon Feb 07, 2011 4:43 pm
- Forum: Quake Events
- Topic: Turtlemodding Thread
- Replies: 78
- Views: 79863
- Thu Feb 03, 2011 8:37 pm
- Forum: General Discussion
- Topic: 8 bit bigmap Halloween special
- Replies: 82
- Views: 25855
- Tue Feb 01, 2011 3:18 pm
- Forum: General Discussion
- Topic: 8 bit bigmap Halloween special
- Replies: 82
- Views: 25855
Ok, I updated to the newest version and that does fix things. My monitor's native resolution is 1366 x 768, which is butchered in qbism, see here for what I'm talking about. I also noticed some messed up textures in e1m1, here is an example. ps: qbism reverts to 640x480 when trying to run marcher. A...