Search found 268 matches

by dreadlorde
Mon Mar 21, 2011 9:51 pm
Forum: General Discussion
Topic: 8 bit bigmap Halloween special
Replies: 82
Views: 25855

I didn't play through it all (shame on me!), but it was working fine.
by dreadlorde
Mon Mar 21, 2011 9:48 pm
Forum: Engine Programming
Topic: Fog in WinQuake
Replies: 28
Views: 4465

How about some volumetric fog first?
by dreadlorde
Fri Mar 18, 2011 11:34 pm
Forum: General Discussion
Topic: 8 bit bigmap Halloween special
Replies: 82
Views: 25855

I thought qbism supported protocol 666? I can play big maps, but not demos with protocol 666, it seems. hm.
by dreadlorde
Fri Mar 18, 2011 10:23 pm
Forum: General Discussion
Topic: 8 bit bigmap Halloween special
Replies: 82
Views: 25855

It seems to be working now. :D
by dreadlorde
Sun Mar 13, 2011 1:12 am
Forum: General Discussion
Topic: Just a little curiosity...
Replies: 10
Views: 6508

Probably some old software that used to run on NeXT that no one has anymore. :P
by dreadlorde
Fri Mar 11, 2011 11:02 pm
Forum: Engine Programming
Topic: Windows Versioning, Memory, Processor
Replies: 13
Views: 2667

What's the point of checking what version of the os is running? Wouldn't it be more useful to check drivers and whatnot?
by dreadlorde
Mon Mar 07, 2011 4:09 am
Forum: Engine Programming
Topic: What do you guys think ?
Replies: 15
Views: 3725

goto in hud scripting language? :p

Just hard code it.
by dreadlorde
Sun Mar 06, 2011 5:39 pm
Forum: General Discussion
Topic: 8 bit bigmap Halloween special
Replies: 82
Views: 25855

Qbism supports coloured lighting, doesn't it? I have a map i made that uses coloured lights and they weren't showimg in game. I used mh's new arglight with colour support. i can post the map later.
by dreadlorde
Fri Mar 04, 2011 12:03 am
Forum: Engine Programming
Topic: Quake Video Code Rant
Replies: 33
Views: 6756

:(
by dreadlorde
Wed Mar 02, 2011 8:45 pm
Forum: Engine Programming
Topic: Mass Search and Replace?
Replies: 18
Views: 3542

I thought about that, but then I thought about to actually do it. How would you do it? 70 pipes for each file? sed -f file.sed file(s). file.sed contains multiple lines of search and replace regex commands, which will be iterated through on the file. The file given to -f doesn't need the suffix .se...
by dreadlorde
Wed Mar 02, 2011 4:47 am
Forum: Engine Programming
Topic: Mass Search and Replace?
Replies: 18
Views: 3542

Try sed.
by dreadlorde
Thu Feb 24, 2011 8:15 pm
Forum: General Discussion
Topic: 8 bit bigmap Halloween special
Replies: 82
Views: 25855

Have you had any time to look at that resolution bug? Even with the new version, the screen becomes skewed, like before.
by dreadlorde
Mon Feb 07, 2011 4:43 pm
Forum: Quake Events
Topic: Turtlemodding Thread
Replies: 78
Views: 79863

CleanQC 1.06 isn't really that clean. I went through it and there are still a fair amount of unused variables, some unused functions, &c.
by dreadlorde
Thu Feb 03, 2011 8:37 pm
Forum: General Discussion
Topic: 8 bit bigmap Halloween special
Replies: 82
Views: 25855

1366x768 is the native resolution of the monitor (laptop display). It' fairly common among laptops with 15.6" displays, I know I've seen at least four other brands with that as the native resolution.

edit: engine just crashed after getting the SSG in VeniVidiFutzi. No idea why.
by dreadlorde
Tue Feb 01, 2011 3:18 pm
Forum: General Discussion
Topic: 8 bit bigmap Halloween special
Replies: 82
Views: 25855

Ok, I updated to the newest version and that does fix things. My monitor's native resolution is 1366 x 768, which is butchered in qbism, see here for what I'm talking about. I also noticed some messed up textures in e1m1, here is an example. ps: qbism reverts to 640x480 when trying to run marcher. A...