Search found 232 matches
- Sun Apr 02, 2017 2:37 pm
- Forum: General Discussion
- Topic: What are you working on?
- Replies: 3884
- Views: 6086097
Re: What are you working on?
yes glsl
- Sun Apr 02, 2017 1:44 pm
- Forum: General Discussion
- Topic: What are you working on?
- Replies: 3884
- Views: 6086097
Re: What are you working on?
old style film filter
- Tue Mar 28, 2017 10:50 am
- Forum: General Discussion
- Topic: Old school quake, well not quite but
- Replies: 45
- Views: 42105
Re: Old school quake, well not quite but
I'm use this code more time ago and it better then tenebrae bloom. But glsl bloom better.
- Tue Feb 28, 2017 1:56 pm
- Forum: General Discussion
- Topic: What are you working on?
- Replies: 3884
- Views: 6086097
Re: What are you working on?
animated normalmaps for water surfaces
https://www.youtube.com/watch?v=sE0HrjSkVi0
https://www.youtube.com/watch?v=sE0HrjSkVi0
- Thu Jan 05, 2017 8:06 pm
- Forum: General Discussion
- Topic: What are you working on?
- Replies: 3884
- Views: 6086097
- Sun Jan 01, 2017 10:17 pm
- Forum: General Discussion
- Topic: What are you working on?
- Replies: 3884
- Views: 6086097
- Sat Dec 24, 2016 9:22 am
- Forum: General Discussion
- Topic: What are you working on?
- Replies: 3884
- Views: 6086097
Re: What are you working on?
very interesting level editor)
- Sun Nov 13, 2016 10:50 am
- Forum: General Discussion
- Topic: What are you working on?
- Replies: 3884
- Views: 6086097
- Sun Nov 06, 2016 4:12 pm
- Forum: General Discussion
- Topic: What are you working on?
- Replies: 3884
- Views: 6086097
Re: What are you working on?
Previous versions gave too many artifacts. Strong flicker, wrong glare size on large luminous surfaces. By this, I modified the original version (star shape)
- Sun Nov 06, 2016 10:38 am
- Forum: General Discussion
- Topic: What are you working on?
- Replies: 3884
- Views: 6086097
- Sun Oct 30, 2016 2:21 pm
- Forum: General Discussion
- Topic: What are you working on?
- Replies: 3884
- Views: 6086097
Re: What are you working on?
hdr bloom https://s20.postimg.org/j809qx84d/q2xp0000.jpg https://s20.postimg.org/tjcmjkztp/q2xp0001.jpg https://s20.postimg.org/ua5cpd271/q2xp0002.jpg https://s20.postimg.org/bj3ff77ml/q2xp0003.jpg https://s20.postimg.org/fti3ascpp/q2xp0004.jpg https://s20.postimg.org/v3hyhz87x/q2xp0006.jpg https://...
- Wed Oct 05, 2016 4:36 pm
- Forum: General Discussion
- Topic: What are you working on?
- Replies: 3884
- Views: 6086097
Re: What are you working on?
we call auto bump as"plasticine bump"
- Mon Oct 03, 2016 6:17 pm
- Forum: General Discussion
- Topic: What are you working on?
- Replies: 3884
- Views: 6086097
Re: What are you working on?
realtime generate normal maps from color textures (for original wal only) on oldest gf9800gt autobump, no ambient http://7.t.imgbox.com/qIHBsefN.jpg with ambient http://7.t.imgbox.com/jTrHQ2Ks.jpg old flat default normalmap http://9.t.imgbox.com/C7Kc4g6f.jpg with ambient http://4.t.imgbox.com/XziyGx...
- Tue Sep 27, 2016 6:02 pm
- Forum: General Discussion
- Topic: moving
- Replies: 8
- Views: 16072
Re: moving
As I understand you. I have more than thirty years he lived in the city of 11 million. But for more than 5 years living in 40 kilometers away. Forest, nature, is simply charming)
- Sat Aug 20, 2016 7:57 pm
- Forum: General Discussion
- Topic: What are you working on?
- Replies: 3884
- Views: 6086097