Search found 1120 matches

by Dr. Shadowborg
Mon Jun 18, 2018 5:24 pm
Forum: General Discussion
Topic: What are you working on?
Replies: 3884
Views: 6017762

Re: What are you working on?

Thats awesome, looks like Doom3 not Quake 2 :shock:
by Dr. Shadowborg
Wed Jun 13, 2018 12:00 am
Forum: General Discussion
Topic: What are you working on?
Replies: 3884
Views: 6017762

Re: What are you working on?

Yeah the weird wall angles are unreal-y. BTW I am replaying Unreal right now, and it is funny how it can look more advanced than Quake in some aspects (visual effects that would appear only with Quake 3 shaders) but also more primitive in others (the lack of detail in map geometry is jarring compar...
by Dr. Shadowborg
Tue Jun 12, 2018 12:32 am
Forum: Modeling
Topic: Fun with new Quake1 models
Replies: 26
Views: 25768

Re: Fun with new Quake1 models

ceriux wrote:Screens are dead
They're working on my end.

Quark and Rom are scary. :shock:

Defender looks badass and mean. Kinda reminds me of what I want for the Illithid Brain Controller enemy in Smash. (Mine is more skeletal, with a jetpack, and the brain is more brain-in-a-tanky.)
by Dr. Shadowborg
Mon Jun 11, 2018 9:42 pm
Forum: General Discussion
Topic: What are you working on?
Replies: 3884
Views: 6017762

Re: What are you working on?

More from scratch texture work, coupled with some prefabbing for later use. I'm using Q2BSP format here. I messed up a bit on the screen ceiling texture, the center parts are rectangular, so I'll have to remake the texture. I used a q3a-style shader to get the screen mesh working right, along with t...
by Dr. Shadowborg
Mon Jun 11, 2018 8:57 pm
Forum: General Discussion
Topic: Quake "champions"
Replies: 46
Views: 43163

Re: Quake "champions"

Well, it seems that Quake Champions is getting lowest score in Id games history , at least on Steam. I quickly read some comments and 80% of criticisms are regarding poor net code and sh*tt* servers. Plus, it seems (I didn't buy it yet) that no bot AI mode has been implemented :shock: Ouch. Well, D...
by Dr. Shadowborg
Mon Jun 11, 2018 5:44 pm
Forum: General Discussion
Topic: What are you working on?
Replies: 3884
Views: 6017762

Re: What are you working on?

toneddu2000 wrote:Yeah, for "now" it's working I mean that, yersterday night, message was sent. Weirdly, I replied to the message, but, this time, it immediately went to the Sent folder :shock:
:shock:

Only thing I can think of then is maybe their inbox was full previously?

Weird...
by Dr. Shadowborg
Mon Jun 11, 2018 5:30 pm
Forum: General Discussion
Topic: What are you working on?
Replies: 3884
Views: 6017762

Re: What are you working on?

Who did you send the PM to? IIRC, PM's remain in the Outbox until the target user checks his messages. Are you sure? It never happened before. Anyway it has been sent now, thanks O_o I didn't do anything. No, seriously, haven't touched a thing. :neutral: Anyway, if it got through then everythings g...
by Dr. Shadowborg
Mon Jun 11, 2018 4:39 pm
Forum: General Discussion
Topic: What are you working on?
Replies: 3884
Views: 6017762

Re: What are you working on?

Better, definately. Very cool effect. Do you think you'll make a video someday to see the effect in action(even a gif would be ok)? :biggrin: [TO THE ADMINISTRATORS]:this forum is litteraly falling apart. It's 2 days that I'm trying to send a PM to a user but the message remains in the Outbox folde...
by Dr. Shadowborg
Mon Jun 11, 2018 4:33 pm
Forum: News & Announcements
Topic: Registering on the Inside3D Forums Part 2: The Revenge
Replies: 47
Views: 50742

Re: Registering on the Inside3D Forums Part 2: The Revenge

Account recovery is broken, no mail gets send: http://forums.insideqc.com/ucp.php?mode=sendpassword Can some admin help Madfox recover his account please? His profile's email address is no longer valid. Since I've no way to get in touch with him, I have PM'ed an interim password to you for him to u...
by Dr. Shadowborg
Tue May 15, 2018 5:09 pm
Forum: News & Announcements
Topic: Registering on the Inside3D Forums Part 2: The Revenge
Replies: 47
Views: 50742

Re: Registering on the Inside3D Forums Part 2: The Revenge

Please enable "kaisersozeh" Sorry for the wait, kaisersozeh has been activated. some of the mail.ru adresses might be xash devs, the author of this quake/half-life engine is russian ;) Maybe, but most of the ones I've enabled (and since disabled) were all apparently spambots, judging from...
by Dr. Shadowborg
Tue Feb 27, 2018 5:57 pm
Forum: News & Announcements
Topic: Registering on the Inside3D Forums Part 2: The Revenge
Replies: 47
Views: 50742

Re: Registering on the Inside3D Forums Part 2: The Revenge

Accounts deactivated for spam:

Code: Select all

Pavelves
Richardbab
Uplotnitel
by Dr. Shadowborg
Mon Feb 26, 2018 5:17 pm
Forum: News & Announcements
Topic: Registering on the Inside3D Forums Part 2: The Revenge
Replies: 47
Views: 50742

Re: Registering on the Inside3D Forums Part 2: The Revenge

I've activated a few, but I also saw quite a few with what appear to be invalid e-mail addresses. I've activated a couple that look potentially suspect too (mail.ru email addresses), so if spambots start showing up, be prepared for it. There's no shortage of easily identifiable spambot accounts sign...
by Dr. Shadowborg
Sun Feb 18, 2018 6:28 pm
Forum: Engine Programming
Topic: [FTE]Saving custom cfg error
Replies: 6
Views: 4764

Re: [FTE]Saving custom cfg error

Couldn't write config c:\blah\mygame\data/configs/foo.cfg (if disablehomedir is set to 1 in default.fmf manifest file) or Couldn't write config c:\Users\blah\Documents/Mygames/FTE Quake/data/configs/foo.cfg if disablehomedir is set to 0 O_o Is it supposed to be mixing the back and forward slashes l...
by Dr. Shadowborg
Wed Jan 31, 2018 6:13 pm
Forum: General Discussion
Topic: I ALWAYS knew it!
Replies: 1
Views: 4800

Re: I ALWAYS knew it!

O_o I would have thought that this was already well known by now... As far as the Quakeguy is concerned... I would say that he isn't related to them given the demonic apocalypse of Doom 2. (And the apparent lack of comment in Quake about such an affair, Portal / Slipgate research would likely have b...
by Dr. Shadowborg
Thu Jan 25, 2018 6:49 pm
Forum: Engine Programming
Topic: Modding Quake 2 movement
Replies: 7
Views: 12689

Re: Modding Quake 2 movement

Unfortunately, no. Also, due to Quake2 lacking a VM of any kind, crossplatform requires that you compile separate gamecode files for windows, linux, mac, etc. And since very few (that I''m aware of anyway) Quake2 mods ever released the gamecode source separately... I'm planning on making a Quake2 QC...