I think that's probably the same colormap that's in the init.wad
Either way it seems that the Daikatana alpha doesn't use it. In fact nothing in that folder seems to be required for the Daikatana alpha to function, the engine loads the init.wad from the maps directory.
Search found 198 matches
- Thu Aug 04, 2011 11:24 am
- Forum: Engine Programming
- Topic: Daikatana alpha's palette...
- Replies: 22
- Views: 7029
- Thu Aug 04, 2011 10:01 am
- Forum: Engine Programming
- Topic: Daikatana alpha's palette...
- Replies: 22
- Views: 7029
- Wed Aug 03, 2011 4:07 pm
- Forum: Engine Programming
- Topic: Daikatana alpha's palette...
- Replies: 22
- Views: 7029
Daikatana alpha's palette...
So the maps in the Daikatana alpha ...
http://www.oldtimes-software.com/files/OpenKatana/map01c.jpg
I've been scratching my head about this for a while but my knowledge of all this is severely limited. I had assumed that init.wad contained the correct palette for the maps but it seems that it ...
http://www.oldtimes-software.com/files/OpenKatana/map01c.jpg
I've been scratching my head about this for a while but my knowledge of all this is severely limited. I had assumed that init.wad contained the correct palette for the maps but it seems that it ...