Search found 35 matches

by Eukara
Mon Mar 10, 2014 6:39 pm
Forum: General Discussion
Topic: Engoo
Replies: 222
Views: 73861

Re: Engoo

Anyone built this on X11 yet?
by Eukara
Wed Apr 10, 2013 5:14 am
Forum: General Discussion
Topic: Report: Troubled Doom 4 being retargeted for next-generation
Replies: 15
Views: 7543

Re: Report: Troubled Doom 4 being retargeted for next-genera

Seeing as those were created for rendering images you can expect a pretty overthetop high poly count and many materials :?
by Eukara
Sat Jul 23, 2011 3:17 pm
Forum: Engine Programming
Topic: Colored Lightning
Replies: 3
Views: 1536

For the setsize call, there is an error condition in it (via SetMinMaxSize) which checks if any of the bounding box dimensions are inverted and throws an error if so. Is this the crash you're getting?

Well, i havn't got any Quake Error message, but this message:

http://i1128.photobucket.com ...
by Eukara
Sat Jul 23, 2011 12:10 pm
Forum: Engine Programming
Topic: Colored Lightning
Replies: 3
Views: 1536

Colored Lightning

Hello :)
first of all, thanks for all the articles, tutorials and posts here.
They helped me alot to understand internal Quake stuff.
I'm a QuakeC coder, but i also mess around with the engine code and fix some bugs.
Now after getting the Half-Life BSP format to work with fixed lightmaps (using the ...