Search found 112 matches

by sniperz227
Sat Feb 18, 2012 10:58 pm
Forum: QuakeC Programming
Topic: removing body parts when shot
Replies: 54
Views: 17632

Re: removing body parts when shot

Umm. Just saying. Copying someones code to your game is not much rewarding than doong it your self. In example I added png, pcx, tga, and bmp support for nzp from darkquake. I studied the code for whole day before I even did anything. Learnt prety well how quake does texture uploading and stuff. Ok ...
by sniperz227
Tue Jan 24, 2012 12:24 am
Forum: Modeling
Topic: Modeller Wanter (Is this allowed?)
Replies: 62
Views: 47164

Re: Modeller Wanter (Is this allowed?)

thommoboy wrote:oh yeah ill give up and end up nothing like you :evil:
I Dont think redesigning a whole engine is giving up btw dusters probably one of the best qc coders in the psp scene...
by sniperz227
Sun Jan 22, 2012 11:07 pm
Forum: QuakeC Programming
Topic: player spawning with mass gravity
Replies: 14
Views: 3530

Re: player spawning with mass gravity

We all had to have started somewhere sniperz, go easy on him. Its easy to say "look in the exsisting quake code" because to most of us we can actually see where and how that piece of code. Thats like telling someone to learn a foreign language by reading a foreign language. Not that I'm taking his ...
by sniperz227
Sun Jan 22, 2012 11:05 pm
Forum: Modeling
Topic: Modeller Wanter (Is this allowed?)
Replies: 62
Views: 47164

Re: Modeller Wanter (Is this allowed?)

DukeInstinct wrote:
thommoboy wrote:he obviously took the short way
And you don't?
SHIT son he got you there
by sniperz227
Fri Jan 20, 2012 6:05 am
Forum: QuakeC Programming
Topic: Helicopter problem
Replies: 2
Views: 1397

Helicopter problem

hey sniperz227, im having trouble coding a helicopter in for my mod. its not going to be controlled by the player or anything its sorta like the heli in cod where it comes and shoots just modified. i set up 2 enitities for the start and finish of the helicopter for now. What it'll do is go in a ...
by sniperz227
Fri Jan 20, 2012 4:27 am
Forum: QuakeC Programming
Topic: player spawning with mass gravity
Replies: 14
Views: 3530

Re: player spawning with mass gravity

thommo im not saying this again stop hounding ppl for your code n actually search around in threads and stuff
Kids telling kids to stop......


anyway you can't directly change player speed as easily, Quakeworld allowed it I believe though but that's different
im not stoping him im trying to ...
by sniperz227
Fri Jan 20, 2012 3:47 am
Forum: Modeling
Topic: Modeller Wanter (Is this allowed?)
Replies: 62
Views: 47164

Re: Modeller Wanter (Is this allowed?)

thanks guys thats why i haven't added anything to the indiedb page im taking my time on this project making it as good as i can
thats good but you shoulda done that before so when you get progress done and open the page and show it people dont think your a noob for quiting enraged and opening a ...
by sniperz227
Thu Jan 19, 2012 9:26 pm
Forum: QuakeC Programming
Topic: player spawning with mass gravity
Replies: 14
Views: 3530

Re: player spawning with mass gravity

thommoboy wrote:to me ages is like 1 week lol at the your fat joke also what would i have to type for player speed?
thommo im not saying this again stop hounding ppl for your code n actually search around in threads and stuff
by sniperz227
Thu Jan 19, 2012 9:18 pm
Forum: Modeling
Topic: Modeller Wanter (Is this allowed?)
Replies: 62
Views: 47164

Re: Modeller Wanter (Is this allowed?)

dusterdoo is completely right i mean i remember making the moddb page after 1 month of modeling and mapping. i remember mexicouger telling me that i shouldn't and people wouldn't look down on me for this and surely i didn't listen and they did. But what i didnt do is give up on the project i might ...
by sniperz227
Thu Jan 19, 2012 8:36 pm
Forum: QuakeC Programming
Topic: Breathing and Constant pain sounds
Replies: 13
Views: 3555

Re: Breathing and Constant pain sounds

the fact that you said cool n just ignored everything i said doesnt help... some already told you how *baker* in one of your posts what function to use... you cant make up a game that consists of other ppl's code
by sniperz227
Thu Jan 19, 2012 5:49 am
Forum: Modeling
Topic: Modeller Wanter (Is this allowed?)
Replies: 62
Views: 47164

Re: Modeller Wanter (Is this allowed?)

lack of dedication? i let rage die because
1: psp cannot handle massive maps (quake engine)
2: negative feedback
and
3: i was a noob :P
yes the psp cannot handle big maps so why not make em smaller ? and 2. you got negative feedback because u ripped code, took a model n slapped an image from ...
by sniperz227
Thu Jan 19, 2012 5:45 am
Forum: QuakeC Programming
Topic: Breathing and Constant pain sounds
Replies: 13
Views: 3555

Re: Breathing and Constant pain sounds

thommo boy its not very hard finding out how to code little things like this, i dont know how to do it by heart but as soon as i saw player, play,sound i thought of how when the player jumps or falls and it plays a sound then found that function, even for idle i know theres an animation for a player ...
by sniperz227
Thu Jan 19, 2012 5:37 am
Forum: Modeling
Topic: Modeller Wanter (Is this allowed?)
Replies: 62
Views: 47164

Re: Modeller Wanter (Is this allowed?)

that model is def ripped like most your work but what i will help you with is your info first to reduce poly on a player model would mean deleting some faces, verticies and re modelling it from there, your better off redoing the whole model again to reduce poly's and the psp quake engine can handle ...
by sniperz227
Thu Jan 19, 2012 3:11 am
Forum: QuakeC Programming
Topic: Breathing and Constant pain sounds
Replies: 13
Views: 3555

Re: Breathing and Constant pain sounds

if(self.health < 20)
{
sound (self,CHAN_VOICE,"soundname here", 1, ATTN_NORM);
}

i wasnt sure if you were talking bout if there health goes under 20 or while its under 20 the method above is if for while you'd obviously do while loop.

for idiling you'd use

if (!self.velocity_x && !self.velocity ...
by sniperz227
Sun Jan 15, 2012 4:58 am
Forum: QuakeC Programming
Topic: while loop trouble ?
Replies: 5
Views: 2136

Re: while loop trouble ?

oh well what i have an impulse to set the speed back to normal and one to sprint thats why i wanted to check if the player is sprinting or not cuz i cant let the player sprint forever :P