Hey Guys i write my Maplist menu for Custom maps in Quake.
maplist.h: #define MAX_MAPS 1024
typedef struct {
char *map;
} maps_entry_t;
extern maps_entry_t MapList[MAX_MAPS];
void MapList_Set (int i, char *addr, char *desc);
int MapList_Length (void);
void MapList_Load (void);
maplist.c ...
Search found 49 matches
- Sat Jan 15, 2011 10:58 pm
- Forum: Programming Tutorials
- Topic: Maplist Menu
- Replies: 0
- Views: 3026
- Mon Oct 25, 2010 8:10 am
- Forum: Engine Programming
- Topic: How to fix the sdlquake network freez?
- Replies: 2
- Views: 1052
- Thu Oct 21, 2010 10:31 pm
- Forum: Engine Programming
- Topic: How to fix the sdlquake network freez?
- Replies: 2
- Views: 1052
How to fix the sdlquake network freez?
Hey guys i have an Question:
When i compile sdlquake and start it and i want join an
server the game freez so anyone know about this bug?
When i compile sdlquake and start it and i want join an
server the game freez so anyone know about this bug?
- Wed Oct 20, 2010 6:37 pm
- Forum: QuakeC Programming
- Topic: Have Weapon
- Replies: 1
- Views: 952
Have Weapon
Hello Guys i am new here, i have an question about Quake
Whats say me i have the weapon or not? i am looking in the source and i found this:
STAT_WEAPON i know STAT_ACTIVEWEAPON is that weapon i have curently so hope anyone understand me.
Thank you.
Whats say me i have the weapon or not? i am looking in the source and i found this:
STAT_WEAPON i know STAT_ACTIVEWEAPON is that weapon i have curently so hope anyone understand me.
Thank you.