Hey guys i will add an frameDraw to my quake here my code bit:
void Draw_FramePic (int n, int x, int y, int w, int h, int posx, int posy) {
float coordx = (float)posx, coordy = (float)posy;
glBindTexture (GL_TEXTURE_2D, texture[n]);
glBegin (GL_QUADS);
glTexCoord2f (coordx, coordy ...