Search found 128 matches

by Karall
Tue Dec 28, 2010 1:06 pm
Forum: QuakeC Programming
Topic: Using md3's instead of mdl [Help!]
Replies: 65
Views: 12580

I still get the Material at the end of the name though.
by Karall
Tue Dec 28, 2010 12:00 am
Forum: QuakeC Programming
Topic: Using md3's instead of mdl [Help!]
Replies: 65
Views: 12580

Alright guys, i hope someone reads this! So before when i chose the shader path in my blender exporter, i used backslashes(it was the default) but now i use forwars slashes. So i had f:/modding/ak.jpg as my shader path and now when i put it in my game, the model has a checkerd pattern, wich it didnt ...
by Karall
Sat Dec 18, 2010 8:14 pm
Forum: QuakeC Programming
Topic: Using md3's instead of mdl [Help!]
Replies: 65
Views: 12580

Im getting desperate, as i planned on releasing a playable version of my mod with models that have proper good textures. But anyway, does the animation follow when you use md3?
by Karall
Mon Dec 13, 2010 3:00 pm
Forum: QuakeC Programming
Topic: Using md3's instead of mdl [Help!]
Replies: 65
Views: 12580

Good 'ol internet :D
by Karall
Sun Dec 12, 2010 1:08 pm
Forum: QuakeC Programming
Topic: Using md3's instead of mdl [Help!]
Replies: 65
Views: 12580

Herp derp still cant get it to work. Isnt there anyone here with in depth tutorials for getting an md3 to work with darkplaces? Or am i just retarded...
by Karall
Sun Dec 12, 2010 12:57 pm
Forum: QuakeC Programming
Topic: Using md3's instead of mdl [Help!]
Replies: 65
Views: 12580

Alright so i got a new exporter wich let me choose a shader path. So inside progs i made a skin folder where i put my hand texture as hand.tga and my gun texture as gun.tga. Then inside blender i reassignd my textures following the textures i put in my skin folder. Then i exported directly into the ...
by Karall
Sat Dec 11, 2010 10:05 pm
Forum: QuakeC Programming
Topic: Using md3's instead of mdl [Help!]
Replies: 65
Views: 12580

hope they will find this thread then
by Karall
Sat Dec 11, 2010 7:15 pm
Forum: QuakeC Programming
Topic: Using md3's instead of mdl [Help!]
Replies: 65
Views: 12580

I use the md3 exporter thats already integrated with blender. Could i use another one?
by Karall
Sat Dec 11, 2010 6:59 pm
Forum: QuakeC Programming
Topic: Using md3's instead of mdl [Help!]
Replies: 65
Views: 12580

http://data.fuskbugg.se/dipdip/quake.rar

Thats the link to my model and the textures
by Karall
Sat Dec 11, 2010 6:08 pm
Forum: QuakeC Programming
Topic: Using md3's instead of mdl [Help!]
Replies: 65
Views: 12580

Is there any file format that darkplaces can use that has the textures in the actual file, becouse i dont think ile ever succed with md3's. Isnt there any way to expand the quake pallete?
by Karall
Sat Dec 11, 2010 3:00 pm
Forum: QuakeC Programming
Topic: Using md3's instead of mdl [Help!]
Replies: 65
Views: 12580

Well, Md3's doesnt pack the textures in the model. But do md2's do that? And also would the texture quality be better then mdl.
by Karall
Sat Dec 11, 2010 2:08 pm
Forum: QuakeC Programming
Topic: Changing damage on diffirent weapons?
Replies: 4
Views: 1341

Ile borrow my own thread as always. It says in the console when i bring up the weapon that its not precached. How would i precach it?
by Karall
Sat Dec 11, 2010 12:37 pm
Forum: QuakeC Programming
Topic: Changing damage on diffirent weapons?
Replies: 4
Views: 1341

Changing damage on diffirent weapons?

Alright. So what i want to do is make the damage higher on my weapons but i dont know how the damage system works. Is it like a bullet has a set amount of damage that it does or do diffirent weapons do diffirent amounts of damage.
by Karall
Sun Dec 05, 2010 3:02 pm
Forum: QuakeC Programming
Topic: Using md3's instead of mdl [Help!]
Replies: 65
Views: 12580

I tried editing the paths in the md3 file, when i select the weapon the console shows up and gives me a load of errors. So i guess i did something wrong.
by Karall
Sat Dec 04, 2010 11:43 pm
Forum: QuakeC Programming
Topic: Using md3's instead of mdl [Help!]
Replies: 65
Views: 12580

Yea Sajt i tried putting my image there. Also doesnt work means solid white colour ^^ Whats a wordwrap?