Search found 128 matches

by Karall
Mon Feb 28, 2011 10:18 pm
Forum: QuakeC Programming
Topic: How to make an aim command?
Replies: 49
Views: 12344

Well, i didn't understand jack of that.
by Karall
Sun Feb 27, 2011 6:41 pm
Forum: QuakeC Programming
Topic: How to make an aim command?
Replies: 49
Views: 12344

I do understand the game logic. I know that you guys are busy. The problem is i just don't know whats wrong. I think its the animation on my model. I made an animation named the same as the weapon frame float. But it does'nt work, i dont get why. So i thought maybe someone knew what i was doing wrong.
by Karall
Sun Feb 27, 2011 4:22 pm
Forum: QuakeC Programming
Topic: How to make an aim command?
Replies: 49
Views: 12344

Rebump, I really need help on this.
by Karall
Sat Feb 26, 2011 3:30 pm
Forum: Mapping
Topic: Canyon Terrain Editor
Replies: 46
Views: 27310

Bump!
by Karall
Sat Feb 26, 2011 12:21 am
Forum: QuakeC Programming
Topic: Change player size?
Replies: 22
Views: 9337

Now there's a proper anwser. Thanks alot! :P
by Karall
Fri Feb 25, 2011 10:30 pm
Forum: QuakeC Programming
Topic: Change player size?
Replies: 22
Views: 9337

No help? It seems like sense everyone know what it is why dont just tell?
by Karall
Wed Feb 23, 2011 3:49 pm
Forum: QuakeC Programming
Topic: Change player size?
Replies: 22
Views: 9337

Okay guys chill out! :D I do know its a piece of cake. I already do know that its a vector to change and blah. But i dont know were that vector is. Happy?
by Karall
Tue Feb 22, 2011 9:18 pm
Forum: QuakeC Programming
Topic: Change player size?
Replies: 22
Views: 9337

Well one problem with this is that my guns still shoot the regular quake marine hight. How would i fix this?
by Karall
Sat Feb 19, 2011 7:32 pm
Forum: QuakeC Programming
Topic: How to make an aim command?
Replies: 49
Views: 12344

Bump!
by Karall
Sun Feb 13, 2011 10:37 pm
Forum: QuakeC Programming
Topic: How to make an aim command?
Replies: 49
Views: 12344

I will borrow this thread a bit :D
So i used whoevers code to make iron sights work (it was on the first page too lazy to check who it was). I reworked the code a tiny bit becouse as he said it was untested. I do understand who the code and it components work although i cant actully seem to get it ...
by Karall
Sat Feb 12, 2011 6:49 pm
Forum: Mapping
Topic: Canyon Terrain Editor
Replies: 46
Views: 27310

Me like :D Im not to pro on this quake stuff, and im learning more and more. For my game i need large open places and i never thought there would be a good terrain editor for quake, but apparantley there is :D. One problem though...
When i try to use QuickGo (I use QuArK) on my .map, quark complains ...
by Karall
Wed Jan 26, 2011 7:42 pm
Forum: QuakeC Programming
Topic: [Tutorial series] QC video Tutorials
Replies: 4
Views: 1301

Nice videos. Very informative and surely good for beginners!
by Karall
Sun Jan 23, 2011 7:20 pm
Forum: General Discussion
Topic: Qustion about begin
Replies: 85
Views: 18463

Download darkplaces and start that instead of glquake :) Works for me.
by Karall
Sat Jan 22, 2011 8:29 pm
Forum: QuakeC Programming
Topic: Change player size?
Replies: 22
Views: 9337

It worked quite nicely, but does this change the player size?
by Karall
Sat Jan 22, 2011 7:35 pm
Forum: QuakeC Programming
Topic: Change player size?
Replies: 22
Views: 9337

Thanks man. Ile try it soon.