Search found 21 matches

by Mathuzzz
Wed May 19, 2010 6:28 pm
Forum: General Discussion
Topic: Load more than 1 add-on
Replies: 14
Views: 2986

Like Spirit said, there's no way to load 2 mods at the same time.
But in a simpler way, you'll need to find nehahra source code, rogue source code, and put the rogue monsters .qc files into the nehahra source code, modify progs.src properly and then compile.

That's easier said than done. :D ...
by Mathuzzz
Wed May 19, 2010 3:07 pm
Forum: General Discussion
Topic: Load more than 1 add-on
Replies: 14
Views: 2986

Load more than 1 add-on

Is there any way to load more add-ons? The main add-on I use is nehahra one, but would like to use some rogue monsters.
by Mathuzzz
Wed May 19, 2010 9:19 am
Forum: General Discussion
Topic: Floating/rotating items
Replies: 2
Views: 1033

Thanks
by Mathuzzz
Mon May 17, 2010 12:23 pm
Forum: General Discussion
Topic: Floating/rotating items
Replies: 2
Views: 1033

Floating/rotating items

Is there a way to make ammo and artifacts floating or rotating in air? (like in Hexen) I changed some weapons to medieval ones, so I changed also ammo, but it look pretty bad lying there on the floor.
by Mathuzzz
Mon May 17, 2010 12:20 pm
Forum: General Discussion
Topic: Introduction Thread
Replies: 124
Views: 63778

Hi there, my name is Matus, I´m 22. I started with games long time ago(1994) with Doom of course. I tried some editors from time to time, but never took it seriously, until last year. I´m wokring on medieval mod right now.
by Mathuzzz
Sun May 09, 2010 4:08 pm
Forum: Mapping
Topic: Weapon models don´t show up in Nehahra
Replies: 0
Views: 2808

Weapon models don´t show up in Nehahra

Hi there everybody,this is my first post. I recently started with Quake editing, I skipped from Hexen 2, because it hasn´t any decent tools. I modified Quake weapons, changed their models. Now I run my levels with Nehahra, because it has really cool entities, but in Nehahra, my weapon models don´t ...