That's specific to fitzquake iirc.GiffE wrote:OR! You could reduce that to 1 line of code:Code: Select all
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- Wed Jun 01, 2011 12:39 pm
- Forum: QuakeC Programming
- Topic: Tutorial: Visible bboxes
- Replies: 18
- Views: 17039
- Wed Jun 01, 2011 3:35 am
- Forum: General Discussion
- Topic: 8 bit bigmap Halloween special
- Replies: 82
- Views: 30730
- Wed Jun 01, 2011 1:50 am
- Forum: Engine Programming
- Topic: Engine Philosophy Discussion
- Replies: 40
- Views: 11641
- Tue May 31, 2011 11:54 pm
- Forum: Engine Programming
- Topic: Engine Philosophy Discussion
- Replies: 40
- Views: 11641
- Sun May 29, 2011 6:02 am
- Forum: Engine Programming
- Topic: Engine Philosophy Discussion
- Replies: 40
- Views: 11641
- Thu May 26, 2011 12:55 pm
- Forum: Engine Programming
- Topic: Engine Philosophy Discussion
- Replies: 40
- Views: 11641
The moral of the story is that the whole "Unix philosophy" thing is really only appropriate for certain kinds of program - specifically command-line tools intended to be invoked from shell scripts, or similar small throwaway homebrew tools where performance isn't a constraint.. I sincerely disagree ...
- Wed May 25, 2011 9:28 pm
- Forum: General Discussion
- Topic: What are you working on?
- Replies: 3884
- Views: 6511203
- Sat May 14, 2011 1:16 am
- Forum: Engine Programming
- Topic: Most critical component of an engine?
- Replies: 10
- Views: 2704
- Sat May 14, 2011 1:15 am
- Forum: Engine Programming
- Topic: Indexed colored .lit concept for software engines
- Replies: 7
- Views: 1901
- Thu May 05, 2011 8:34 pm
- Forum: Mapping
- Topic: How to make my own pak (or game)?
- Replies: 20
- Views: 10488
- Sat Apr 16, 2011 9:55 pm
- Forum: General Discussion
- Topic: Psp. Hated and loved
- Replies: 14
- Views: 5988
- Thu Apr 14, 2011 2:09 pm
- Forum: General Discussion
- Topic: What are you working on?
- Replies: 3884
- Views: 6511203
- Mon Apr 11, 2011 2:01 pm
- Forum: Quake Events
- Topic: Quake Expo 2011
- Replies: 164
- Views: 173210
- Fri Mar 25, 2011 10:22 pm
- Forum: Engine Programming
- Topic: Makaqu Networking on DC
- Replies: 14
- Views: 4553
Reason #2 would be because many people who write readme files can't even get basic stuff like using the correct line endings right. I've lost count of the number of times I've downloaded a Windows executable, opened the readme file and seen Unix line endings. Sloppy work, and doesn't exactly fill ...
- Thu Mar 24, 2011 7:47 pm
- Forum: Engine Programming
- Topic: Makaqu Networking on DC
- Replies: 14
- Views: 4553
i think anytime someone makes a project, they should make a small page with an online readme that opens with in that projects page. i'd probably read the readme's then. i just hate reading out of text files. That makes perfect sense. Why read a simple text file with a simple text editor when you ...