Search found 50 matches
- Mon Jan 10, 2011 12:25 am
- Forum: QuakeC Programming
- Topic: Frikbots in Darkplaces
- Replies: 7
- Views: 1620
- Mon Jan 10, 2011 12:11 am
- Forum: Tutorial Help
- Topic: per polygon hit detection tutorial?
- Replies: 20
- Views: 35777
- Sun Jan 09, 2011 8:16 pm
- Forum: Modeling
- Topic: skinning tools
- Replies: 7
- Views: 3633
- Sun Jan 09, 2011 8:02 pm
- Forum: Tutorial Help
- Topic: per polygon hit detection tutorial?
- Replies: 20
- Views: 35777
- Sun Jan 09, 2011 4:02 am
- Forum: General Discussion
- Topic: Platform 'program-manager' repositories
- Replies: 16
- Views: 5669
- Sun Jan 09, 2011 1:29 am
- Forum: Tutorial Help
- Topic: per polygon hit detection tutorial?
- Replies: 20
- Views: 35777
- Sun Jan 09, 2011 1:02 am
- Forum: Tutorial Help
- Topic: per polygon hit detection tutorial?
- Replies: 20
- Views: 35777
- Sat Jan 08, 2011 6:57 pm
- Forum: General Discussion
- Topic: Quake 1 split screen?
- Replies: 11
- Views: 4734
- Sat Jan 08, 2011 3:54 pm
- Forum: General Discussion
- Topic: Platform 'program-manager' repositories
- Replies: 16
- Views: 5669
here is a clip of wii homebrew channel and quake with nunchuk support.
http://www.youtube.com/watch?v=dxZQ3WDlF0M
http://www.youtube.com/watch?v=dxZQ3WDlF0M
- Sat Jan 08, 2011 12:01 pm
- Forum: Modeling
- Topic: skinning tools
- Replies: 7
- Views: 3633
skinning tools
What is a good program to learn to make skins from scratch?
- Sat Jan 08, 2011 11:57 am
- Forum: Tutorial Help
- Topic: per polygon hit detection tutorial?
- Replies: 20
- Views: 35777
- Sat Jan 08, 2011 3:00 am
- Forum: Tutorial Help
- Topic: per polygon hit detection tutorial?
- Replies: 20
- Views: 35777
per polygon hit detection tutorial?
I think I remember some one posting a link to a per polygon hit detection tutorial for quake one, but I cant find it. Does any one know what I'm talking about?
- Fri Jan 07, 2011 6:43 pm
- Forum: General Discussion
- Topic: Platform 'program-manager' repositories
- Replies: 16
- Views: 5669
Re: Platform 'program-manager' repositories
A couple days ago, I softmoded my Nintendo Wii.
How is the homebrew scene, is it pretty easy to code for the wii?
The first time I ever heard-of and played Alien Arena was through the Synaptic Package Manager (in one of my Linux MINT distros). My keyword was 'Quake'... but, no Quake client ...
How is the homebrew scene, is it pretty easy to code for the wii?
The first time I ever heard-of and played Alien Arena was through the Synaptic Package Manager (in one of my Linux MINT distros). My keyword was 'Quake'... but, no Quake client ...
- Wed Dec 29, 2010 2:13 am
- Forum: General Discussion
- Topic: Prydon Gates Mod
- Replies: 39
- Views: 19332
Sorry.ceriux wrote:i never said it wasnt cool. im just saying gameplay could be smoother and more enjoyable esp online with out it.
Maybe the point and clicking just needs a little tweaking?
I don't see his Diablo2 channel any moreleileilol wrote: LordHavoc still hasn't stopped playing that I think
- Wed Dec 29, 2010 1:23 am
- Forum: General Discussion
- Topic: Prydon Gates Mod
- Replies: 39
- Views: 19332