Search found 50 matches

by Stroggos
Fri Apr 17, 2009 8:29 am
Forum: Engine Programming
Topic: Compiling Quake Using Visual C++ Express Edition
Replies: 45
Views: 42230

what do i need to build this ive got the DirectX SDK is there anything else??? I keep getting errors and its really anoying HELP!!!

These Errors!!!
1>------ Build started: Project: winquake, Configuration: GL Release Win32 ------
1>mycoolbuild
1>Microsoft (R) 32-bit C/C++ Optimizing Compiler ...
by Stroggos
Thu Apr 16, 2009 10:39 am
Forum: Engine Programming
Topic: Can someone help
Replies: 2
Views: 1526

thanx ill check it out!!!
by Stroggos
Wed Apr 15, 2009 11:54 pm
Forum: Programming Tutorials
Topic: Quake Engine and Visual C++ Express 2008
Replies: 3
Views: 3280

Quake Engine and Visual C++ Express 2008

Ive been wanting to mod the quake engine for a while largly because of mh's DirectQ which is and im not being a suck up my favourite Quake Port because it is so simple. Anyway i only have VC++ Express 2008 and someone here said how to do it but didnt go into much detail so basicly how would you do ...
by Stroggos
Wed Apr 15, 2009 9:11 am
Forum: Programming Tutorials
Topic: QuakeSrc.org Tutorials, The Return Of ...
Replies: 7
Views: 24156

is there a way to download the tutorial files sometimes needed? like in the MP3 tutorial
by Stroggos
Tue Apr 14, 2009 11:47 am
Forum: Engine Programming
Topic: Can someone help
Replies: 2
Views: 1526

Can someone help

im working with the Quake 2 engine and was wondering how would i implement ogg vorbis suport? i know i can i just need a tutorial of some sort!!!

Another thing is how would i get better looking particle effects in OpenGL default render another tutorial would be apreciated.

finally vsync how would ...