Search found 50 matches
- Mon Oct 12, 2009 9:13 am
- Forum: General Discussion
- Topic: as promissed my mingw based compiler suite
- Replies: 12
- Views: 2960
- Sat Oct 03, 2009 11:50 am
- Forum: Programming Tutorials
- Topic: Easy Bounding Box Fix
- Replies: 7
- Views: 4553
Easy Bounding Box Fix
Easy Bounding Box Fix:
I found this by accident and it seemed to work. I'm really not sure how it works
so maybe someone could tell me.
There is only one change in one file throughout the whole tutorial. First find
R_CullBox(). It should look like this:
qboolean R_CullBox (vec3_t mins, vec3_t ...
I found this by accident and it seemed to work. I'm really not sure how it works
so maybe someone could tell me.
There is only one change in one file throughout the whole tutorial. First find
R_CullBox(). It should look like this:
qboolean R_CullBox (vec3_t mins, vec3_t ...
- Mon Sep 28, 2009 1:34 am
- Forum: Engine Programming
- Topic: Quake2 and Visual C++ 2008 Express
- Replies: 4
- Views: 1975
Quake2 and Visual C++ 2008 Express
I know this forum is mainly focused around the Original Quake from 1996. But i was wondering if anyone here had been able to build the Quake 2 engine (aka. id Tech 2) with Visual C++ 2008 Express?
- Sun Sep 13, 2009 9:46 am
- Forum: Engine Programming
- Topic: Direct 3D 9.0c Quake
- Replies: 189
- Views: 79516
- Thu Sep 10, 2009 7:28 am
- Forum: Engine Programming
- Topic: ASM Sources!!!!!!!!!!!!!!!!!!!!!!
- Replies: 7
- Views: 2585
ASM Sources!!!!!!!!!!!!!!!!!!!!!!
How would I go about getting rid of these ASM source files in GLQuake
- Sun Sep 06, 2009 9:22 am
- Forum: Engine Programming
- Topic: Moving the guns from centre to right
- Replies: 3
- Views: 1823
Moving the guns from centre to right
How would I move the gun position from the centre of the screen to the right in DirectQ???
- Wed Aug 19, 2009 9:56 pm
- Forum: Engine Programming
- Topic: Possible "Easy" VSYNC???
- Replies: 4
- Views: 1977
- Mon Aug 17, 2009 7:49 am
- Forum: Engine Programming
- Topic: Possible "Easy" VSYNC???
- Replies: 4
- Views: 1977
Possible "Easy" VSYNC???
I want to add vsync from FitzQuake but im not that great with OpenGL. Can anyone add a tutorial or advice on how to add it?
- Sun Aug 16, 2009 12:59 am
- Forum: Engine Programming
- Topic: Centered Menus For My Stock Quake Engine
- Replies: 8
- Views: 2462
- Sat Aug 15, 2009 1:39 am
- Forum: Engine Programming
- Topic: Centered Menus For My Stock Quake Engine
- Replies: 8
- Views: 2462
- Fri Aug 14, 2009 6:42 am
- Forum: Engine Programming
- Topic: Centered Menus For My Stock Quake Engine
- Replies: 8
- Views: 2462
- Thu Aug 13, 2009 10:28 pm
- Forum: Engine Programming
- Topic: Centered Menus For My Stock Quake Engine
- Replies: 8
- Views: 2462
Centered Menus For My Stock Quake Engine
I been trying to figure this out for a few months now and I can't fathom it. How can you center the menus in a stock quake engine? I know its possible because it's in FitzQuake. But I can't seem to do it. 
- Fri Jun 26, 2009 6:07 am
- Forum: Engine Programming
- Topic: Quake-1 Shadows HELP!!!!
- Replies: 4
- Views: 1979
- Tue Jun 23, 2009 5:46 am
- Forum: Programming Tutorials
- Topic: QuakeSrc.org Tutorials, The Return Of ...
- Replies: 7
- Views: 24156
i have found some of the original downloads. Most are missing though. But the sources(e.g. Q1Source and hexen2 source) are easy to find.
Old 3d Downloads QSG Downloads
Old 3d Downloads QSG Downloads
- Tue Jun 23, 2009 5:42 am
- Forum: General Discussion
- Topic: Quake Archiving Project
- Replies: 60
- Views: 32895