That is a cool idea! I already have a mapper now, but he is busy with school..so progress might be slow. I'm still open if anyone is interested, I think this would have great replay value.
I already had some thoughts on the gameplay and physics. When you walk into a dodgeball when you already have ...
Search found 66 matches
- Thu Mar 31, 2011 7:47 pm
- Forum: General Discussion
- Topic: Quake Dodgeball
- Replies: 42
- Views: 22960
- Thu Mar 31, 2011 8:44 am
- Forum: General Discussion
- Topic: Quake Dodgeball
- Replies: 42
- Views: 22960
Quake Dodgeball
http://i7.photobucket.com/albums/y300/ThePerfectTrip/dbbase.jpg
dbbase
http://i7.photobucket.com/albums/y300/ThePerfectTrip/dbcastle.jpg
dbcastle
http://i7.photobucket.com/albums/y300/ThePerfectTrip/dbvault.jpg
dbvault
http://i7.photobucket.com/albums/y300/ThePerfectTrip ...
dbbase
http://i7.photobucket.com/albums/y300/ThePerfectTrip/dbcastle.jpg
dbcastle
http://i7.photobucket.com/albums/y300/ThePerfectTrip/dbvault.jpg
dbvault
http://i7.photobucket.com/albums/y300/ThePerfectTrip ...
- Wed Mar 30, 2011 9:39 pm
- Forum: General Discussion
- Topic: Quake Soccer
- Replies: 63
- Views: 32234
I love this mod and still play it from time to time..but I prefer the release before the last one Orion. Having the super kick is awesome and the speed was just fine. I also made a player model to match the 24-bit skins which includes the new kick and yeah frames.
I'm going to post this pak file up ...
I'm going to post this pak file up ...
- Sun Nov 28, 2010 5:39 am
- Forum: Modeling
- Topic: 24-bit skingroups help
- Replies: 3
- Views: 2386
- Sun Nov 28, 2010 4:36 am
- Forum: Modeling
- Topic: 24-bit skingroups help
- Replies: 3
- Views: 2386
24-bit skingroups help
I have already set it up to work in qME, it has skin0-skin4..but I have no idea how to do this. There has to be a way as bmodels have the +0_, +1_, etc. I want my v_lava2.mdl to have 24-bit skingroups. I've tried +0_v_lava2, +1_v_lava2 and of course v_lava2_0, v_lava2_1, v_lava2_2. Is there any way?
- Mon Aug 23, 2010 3:51 pm
- Forum: Modeling
- Topic: Trickle's Vwep Wisdom?
- Replies: 36
- Views: 16017
- Mon Aug 23, 2010 6:40 am
- Forum: Modeling
- Topic: Trickle's Vwep Wisdom?
- Replies: 36
- Views: 16017
- Fri Apr 02, 2010 10:14 pm
- Forum: Modeling
- Topic: Trickle's Vwep Wisdom?
- Replies: 36
- Views: 16017
- Thu Feb 11, 2010 3:13 am
- Forum: Modeling
- Topic: Skin groups ?
- Replies: 5
- Views: 3160
- Tue Jan 26, 2010 11:45 pm
- Forum: Modeling
- Topic: Trickle's Vwep Wisdom?
- Replies: 36
- Views: 16017
sorry for the late response, I've been super busy lately. with all do respect though, I'd rather kick things off with original content..unless for the mod you plan to work on would fully utilize dox's rocket launcher as a v model as well. I can work on a gun too, I noticed with this specific player ...
- Wed Jan 20, 2010 4:51 pm
- Forum: General Discussion
- Topic: QSBrowser: Website Server Browser/In-Client Server Browser
- Replies: 9
- Views: 4150
- Thu Jan 14, 2010 12:41 am
- Forum: Modeling
- Topic: Trickle's Vwep Wisdom?
- Replies: 36
- Views: 16017
- Thu Jan 14, 2010 12:40 am
- Forum: Modeling
- Topic: Trickle's Vwep Wisdom?
- Replies: 36
- Views: 16017
- Wed Jan 13, 2010 6:32 pm
- Forum: Modeling
- Topic: Trickle's Vwep Wisdom?
- Replies: 36
- Views: 16017
- Wed Jan 13, 2010 12:40 pm
- Forum: Modeling
- Topic: Trickle's Vwep Wisdom?
- Replies: 36
- Views: 16017