Also that hud stuff posted above - awesome !
Search found 2235 matches
- Sat May 21, 2016 4:43 am
- Forum: General Discussion
- Topic: What are you working on?
- Replies: 3884
- Views: 6511182
Re: What are you working on?
Halflifes colored lighting is the best imo 
Also that hud stuff posted above - awesome !
Also that hud stuff posted above - awesome !
- Sat May 21, 2016 2:54 am
- Forum: General Discussion
- Topic: What are you working on?
- Replies: 3884
- Views: 6511182
Re: What are you working on?
just curious why q2bsp?
1. No jackhammer support for q3bsp (at least not the last time I checked, which was a while ago...)
2. No qmap3 support for valve220 .map format. (I suppose I could try getting the source, modify and compile a compatible ver...I already do this with my current q2bsp ...
1. No jackhammer support for q3bsp (at least not the last time I checked, which was a while ago...)
2. No qmap3 support for valve220 .map format. (I suppose I could try getting the source, modify and compile a compatible ver...I already do this with my current q2bsp ...
- Sat May 21, 2016 1:29 am
- Forum: General Discussion
- Topic: What are you working on?
- Replies: 3884
- Views: 6511182
Re: What are you working on?
just curious why q2bsp?
- Sat May 14, 2016 4:39 pm
- Forum: General Discussion
- Topic: What are you working on?
- Replies: 3884
- Views: 6511182
Re: What are you working on?
https://www.youtube.com/watch?v=hOdjijyWUOw&feature=youtu.be
Picked up my mod again. Combat is disabled for this vid, but massive improvements have been made in the monsters pathfinding/obstacle navigation code. They will find you. And they will kill you.
nice pathfinding are they able to find ...
Picked up my mod again. Combat is disabled for this vid, but massive improvements have been made in the monsters pathfinding/obstacle navigation code. They will find you. And they will kill you.
nice pathfinding are they able to find ...
- Sat May 14, 2016 4:34 pm
- Forum: General Discussion
- Topic: FPS game. Need input.
- Replies: 17
- Views: 26097
Re: FPS game. Need input.
i'm here because i actually like late 90's - early 2000's graphics and quake was easy enough to learn how to mod for .
- Thu May 12, 2016 5:32 pm
- Forum: General Discussion
- Topic: FPS game. Need input.
- Replies: 17
- Views: 26097
Re: FPS game. Need input.
theme wise i personally like fantasy mixed with guns. fantasy guns lol
- Thu May 05, 2016 1:28 pm
- Forum: QuakeC Programming
- Topic: QC support for Notepad++
- Replies: 5
- Views: 16254
Re: QC support for Notepad++
nice, i always just used it with the C based settings or just used qcide -.-
- Sat Apr 30, 2016 12:21 pm
- Forum: Project Showcase
- Topic: [Katana][Alpha] Decay: Tempus
- Replies: 43
- Views: 66413
Re: [Katana][Alpha] Decay: Tempus
if i were more skilled/had more time myself. id contribute.. =(
- Thu Apr 21, 2016 3:10 am
- Forum: Quake Events
- Topic: Quake 20th BirthDay
- Replies: 41
- Views: 97616
Re: Quake 20th BirthDay
I'd buy a few copies just to give out if it was only $1.
- Sat Apr 16, 2016 7:47 pm
- Forum: General Discussion
- Topic: Filefont shutting down
- Replies: 5
- Views: 5459
Re: Filefont shutting down
If they're legitimately concerned about the content I don't see why they would care. Also I wasn't aware it was already backed up sorry :/
- Thu Apr 14, 2016 11:34 pm
- Forum: General Discussion
- Topic: Filefont shutting down
- Replies: 5
- Views: 5459
Filefont shutting down
Filefront is shutting down. Moddb is calling out for everyone to upload mods so they aren't lost. Received this info via moddbs page on Facebook.
http://www.moddb.com/groups/moddb/news/ ... e-the-mods
http://www.moddb.com/groups/moddb/news/ ... e-the-mods
- Sun Dec 13, 2015 2:32 pm
- Forum: General Discussion
- Topic: Anyone have experience with 3D printing?
- Replies: 3
- Views: 5207
Re: Anyone have experience with 3D printing?
right! if you could figured out how to make some action figures id buy some =3
- Thu Dec 10, 2015 7:42 pm
- Forum: General Discussion
- Topic: What are you working on?
- Replies: 3884
- Views: 6511182
Re: What are you working on?
mankrip wrote:also works well with translucent lit water to create waterfalls.
id like to see that!
- Thu Dec 03, 2015 3:58 am
- Forum: General Discussion
- Topic: Popular mods back in the day?
- Replies: 14
- Views: 15671
Re: Popular mods back in the day?
sorry guys still plan to do this, just been backed up with holidays,girlfriend, job , and getting a new job. keep posting ideas. i see a few id really like to check into. whatta bout quakerally?
edit: nvm they got custom models =3
edit: nvm they got custom models =3
- Mon Nov 30, 2015 6:10 am
- Forum: Mapping
- Topic: map concept?
- Replies: 3
- Views: 14814
Re: map concept?
A modern engine would Handel it well right?