Search found 186 matches

by Biodude
Thu May 14, 2009 11:46 pm
Forum: General Discussion
Topic: 200 ways to tell you play too much Quake.
Replies: 66
Views: 20197

190) When you see a fat guy, you think he is a ogre
by Biodude
Tue May 05, 2009 9:51 pm
Forum: Modeling
Topic: Spawn of the dead grasshopper
Replies: 8
Views: 4883

nope, but he is a low poly modeler,animator,skinner,mapper :D

He is good and he is around alot.

If anyone still wants to help, i need another map texture maker. For maps....T_T.and other stuff :)
by Biodude
Thu Apr 30, 2009 6:37 pm
Forum: Modeling
Topic: Spawn of the dead grasshopper
Replies: 8
Views: 4883

I found myself a good animator finaly :D
by Biodude
Sun Apr 19, 2009 6:01 pm
Forum: Modeling
Topic: Spawn of the dead grasshopper
Replies: 8
Views: 4883

Thanks 8)
by Biodude
Sun Apr 19, 2009 4:54 pm
Forum: Modeling
Topic: Spawn of the dead grasshopper
Replies: 8
Views: 4883

Spawn of the dead grasshopper

For my mod, my modeler created this model based off another games design that was scrapped. This cool dude needs some animations and my friend says this place was a good find for animators for quake 1.

The model has only 771 verts, and 1088 triangles :)

If you want to animate him/ or join the team ...
by Biodude
Wed Aug 27, 2008 7:19 pm
Forum: Modeling
Topic: Half life models to quake 1?
Replies: 2
Views: 5338

Half life models to quake 1?

Hey, for those who don't know about cs portable, its a psp game made by stealth kill that looks sounds and feels like counter strike. it uses a quake engine for models and maps. My friend said to ask around to see if anyone knows about a tool that easily converts half life mdl to quake 1 mdl. And I ...