ok now gots everything roaming round wooooooo :o
but i hast cought the error with the knight and the "improved monster ai" in deed it is improved but the knoght will stop game and gives this error
===== Output on Gyro frame: 3812 =====
You got the Double-barrelled Shotgun
You receive 25 health ...
Search found 399 matches
- Thu Jul 17, 2008 5:47 am
- Forum: QuakeC Programming
- Topic: SUB_regen... its there but wont do it
- Replies: 10
- Views: 2712
- Thu Jul 17, 2008 5:06 am
- Forum: QuakeC Programming
- Topic: SUB_regen... its there but wont do it
- Replies: 10
- Views: 2712
- Thu Jul 17, 2008 1:05 am
- Forum: QuakeC Programming
- Topic: SUB_regen... its there but wont do it
- Replies: 10
- Views: 2712
SUB_regen... its there but wont do it
i have been doing teh AIcafe` stuff but when i do the monster item roam it has a sub regen in it and frik gui has no idea what i doing say like this :
//~~~~~~~~~~~~~~~~~~~~~
void() bot_grab_items =
//~~~~~~~~~~~~~~~~~~~~~
{
if (self.goalentity == world)
return;
if (vlen(self.origin - self ...
//~~~~~~~~~~~~~~~~~~~~~
void() bot_grab_items =
//~~~~~~~~~~~~~~~~~~~~~
{
if (self.goalentity == world)
return;
if (vlen(self.origin - self ...
- Tue Jul 15, 2008 5:20 am
- Forum: QuakeC Programming
- Topic: how to make monsters use a hook?
- Replies: 5
- Views: 2031
- Mon Jul 14, 2008 6:26 pm
- Forum: QuakeC Programming
- Topic: how to make monsters use a hook?
- Replies: 5
- Views: 2031
how to make monsters use a hook?
how would i make a monster use a hook at far distances
its gonna be based of thr grunt and the smart grunt totorial
so would i have to add a w_FireHook to wepons or somthing? this is gonning to be the first wepon ive ever done f thats the case
its gonna be based of thr grunt and the smart grunt totorial
so would i have to add a w_FireHook to wepons or somthing? this is gonning to be the first wepon ive ever done f thats the case
- Wed Jul 09, 2008 1:41 am
- Forum: QuakeC Programming
- Topic: figgin hates me
- Replies: 5
- Views: 1949
where di i put this to make my monsters roam?
i think its in ai but im not sure
http://www.inside3d.com/pastebin.php?action=show&id=138
i think its in ai but im not sure
http://www.inside3d.com/pastebin.php?action=show&id=138
- Tue Jul 08, 2008 3:02 pm
- Forum: QuakeC Programming
- Topic: figgin hates me
- Replies: 5
- Views: 1949
- Tue Jul 08, 2008 2:35 am
- Forum: QuakeC Programming
- Topic: figgin hates me
- Replies: 5
- Views: 1949
- Mon Jul 07, 2008 7:59 pm
- Forum: QuakeC Programming
- Topic: figgin hates me
- Replies: 5
- Views: 1949
figgin hates me
i cant get figgin to work verytime i go to compile i get a error like expeced ;, in Figgin yet these no ;, :? :?
but all i need is a roaming code like the one in stealth quake if you can
but all i need is a roaming code like the one in stealth quake if you can