what should I add next? other than running up the walls Well in the matrix they had the ability to kick people really hard and throw them into the far wall of the room they are in... how about tuning up the ax attack to throw people...
What would be really a treat would be if you added a Street ...
Search found 61 matches
- Wed Jun 04, 2008 3:18 pm
- Forum: General Discussion
- Topic: The Red Pill
- Replies: 24
- Views: 7189
- Mon Jun 02, 2008 3:27 pm
- Forum: General Discussion
- Topic: The Red Pill
- Replies: 24
- Views: 7189
to correct you... Neo never runs on the ceiling. he runs up the wall and does a back flip near the top. and yes... I'm coding that now. Awwww... you answered my youtube comment here...
Anyways, there are characters in the matrix (the old agents) that can jump onto the ceiling. So it isn't so far ...
Anyways, there are characters in the matrix (the old agents) that can jump onto the ceiling. So it isn't so far ...
- Thu May 29, 2008 6:13 pm
- Forum: QuakeC Programming
- Topic: Ground Following Firebomb Projectile code
- Replies: 2
- Views: 1568
Re: Ground Following Firebomb Projectile code
I'm putting it up here incase anybody wants it:
http://www.inside3d.com/pastebin.php?action=show&id=4666
Enjoy. :wink:
OMG AWESOME!!! Just when I was about to break out all those semi-legal mod CDs I had back in the 90's to dig this code up, where ever it was in all those massive compilations ...
http://www.inside3d.com/pastebin.php?action=show&id=4666
Enjoy. :wink:
OMG AWESOME!!! Just when I was about to break out all those semi-legal mod CDs I had back in the 90's to dig this code up, where ever it was in all those massive compilations ...
- Fri May 23, 2008 6:20 pm
- Forum: General Discussion
- Topic: Cold Reality Heat Release
- Replies: 21
- Views: 14175
- Fri May 16, 2008 2:06 pm
- Forum: General Discussion
- Topic: Some Thoughts on the Site
- Replies: 5
- Views: 2352
- Thu May 15, 2008 12:27 pm
- Forum: General Discussion
- Topic: Some Thoughts on the Site
- Replies: 5
- Views: 2352
- Fri May 09, 2008 2:57 pm
- Forum: General Discussion
- Topic: Quakery Quake Wiki
- Replies: 24
- Views: 13925
- Thu May 08, 2008 1:49 pm
- Forum: General Discussion
- Topic: Quakery Quake Wiki
- Replies: 24
- Views: 13925
- Wed May 07, 2008 5:42 pm
- Forum: General Discussion
- Topic: Quakery Quake Wiki
- Replies: 24
- Views: 13925
It would seem so... People use it, to some degree. I for one read the csqc section, and plan to contribute
After seeing the wiki I went in and added about an hour and a half worth of content to the QuakeC section. Things need considerable work, like alternate ways to look up the same info, when I ...
After seeing the wiki I went in and added about an hour and a half worth of content to the QuakeC section. Things need considerable work, like alternate ways to look up the same info, when I ...
- Mon May 05, 2008 1:14 pm
- Forum: General Discussion
- Topic: quake 1 coding help
- Replies: 7
- Views: 2183
thank you much i got it to work. and is there a way to limit the amount of weapons i can hold at one time. like can i only hold 2 weapons at a time, then press a button to discard one for another like a trade?
Ok, I haven't enough, or any experience in almost 8 years with .qc so I am a bit fuzzy ...
Ok, I haven't enough, or any experience in almost 8 years with .qc so I am a bit fuzzy ...
- Thu May 01, 2008 12:01 pm
- Forum: Quake Events
- Topic: What you would be working on for QExpo 2008
- Replies: 95
- Views: 142560
- Mon Apr 28, 2008 8:16 pm
- Forum: Quake Events
- Topic: What you would be working on for QExpo 2008
- Replies: 95
- Views: 142560
- Thu Apr 24, 2008 1:25 pm
- Forum: Gameplay & Design
- Topic: Just for fun. What enemies are "MIA"
- Replies: 0
- Views: 3896
Just for fun. What enemies are "MIA"
Seriously, what enemies have you always wanted to see in Quake, even the ridiculous ones you come up with in your head as "awesome" but later realize are pretty lame. :lol: The idea is to bounce ideas around and maybe come up with something interesting to add for modders game play wise.
I always ...
I always ...
- Thu Apr 24, 2008 1:20 pm
- Forum: Quake Events
- Topic: What you would be working on for QExpo 2008
- Replies: 95
- Views: 142560
- Tue Apr 22, 2008 3:31 pm
- Forum: Quake Events
- Topic: What you would be working on for QExpo 2008
- Replies: 95
- Views: 142560