Interesting tutorial.
I see I'm mentioned this time.
Thats nice.
Altho what I did was alot simpler, and way more sane than this code.
I wouldnt really call this code a centerprint logger tho, this more a "send centerprints to the console" which is actually what i did in TomazQuake as well except ...
Search found 67 matches
- Mon Dec 01, 2008 1:55 pm
- Forum: Programming Tutorials
- Topic: Tutorial: Adding centerprint logging a la FitzQuake
- Replies: 12
- Views: 7725
- Mon Dec 01, 2008 1:32 pm
- Forum: Programming Tutorials
- Topic: Tutorial: Adding Alpha Transparency to stock GLQUAKE
- Replies: 28
- Views: 97657
This is like the 5:th tutorial from you that i read that shows a feature and list a few engines that supports it, and also the 5:th tutorial that doesnt list TomazQuake as one of the engines supporting it.
Nice tutorial, but why do I get the feeling you're not really sure what you're doing?
1) You ...
Nice tutorial, but why do I get the feeling you're not really sure what you're doing?
1) You ...
- Mon Dec 01, 2008 11:17 am
- Forum: Programming Tutorials
- Topic: Removing .ms2 meshing from GLQuake
- Replies: 4
- Views: 3912
- Thu Jul 24, 2008 8:44 pm
- Forum: General Discussion
- Topic: Inviting "veterans" modders to say "hi"
- Replies: 76
- Views: 41493
- Wed Jul 09, 2008 11:43 pm
- Forum: General Discussion
- Topic: What are you working on?
- Replies: 3884
- Views: 6511208
- Sun Jun 01, 2008 2:40 pm
- Forum: General Discussion
- Topic: Is QuakeSrc.org ever coming back up?
- Replies: 135
- Views: 55372
- Fri May 30, 2008 2:59 pm
- Forum: General Discussion
- Topic: Is QuakeSrc.org ever coming back up?
- Replies: 135
- Views: 55372
- Tue May 27, 2008 12:09 pm
- Forum: General Discussion
- Topic: Inviting "veterans" modders to say "hi"
- Replies: 76
- Views: 41493
- Tue May 27, 2008 11:34 am
- Forum: General Discussion
- Topic: It's great, we're great, so says Will Wright
- Replies: 10
- Views: 3235
I blame FrikaC!FrikaC wrote:Oh sure, project your faults onto others!LordHavoc wrote:I blame the elusive and shrinking Quake community.FrikaC wrote:I blame you.
If you had not quit on SW:D this would never have happened!
So there is only one solution to this problem, you have to go back and finish SW:D!
- Tue Apr 08, 2008 7:35 pm
- Forum: Engine Programming
- Topic: A comparison of Quake Engines focused on Singleplayer
- Replies: 32
- Views: 12819
- Tue Apr 08, 2008 2:20 pm
- Forum: Engine Programming
- Topic: A comparison of Quake Engines focused on Singleplayer
- Replies: 32
- Views: 12819
- Wed Apr 02, 2008 6:35 am
- Forum: General Discussion
- Topic: Quake Engine GPL Abuse
- Replies: 59
- Views: 25177
- Thu Feb 28, 2008 9:31 am
- Forum: Engine Programming
- Topic: I need help, looking for old TQ releases
- Replies: 6
- Views: 3212
- Wed Feb 27, 2008 12:31 pm
- Forum: Engine Programming
- Topic: I need help, looking for old TQ releases
- Replies: 6
- Views: 3212
I need help, looking for old TQ releases
After being kinda non-quaking for a couple of years ive now finally started work on TQ 2.0.
But now I need help. I found all sources of the released 21 version of TomazQuake ( 1.3 to 1.48 ) but I had noone of the actual releases. So if anyone has any old TQ releases ( not source ) then please write ...
But now I need help. I found all sources of the released 21 version of TomazQuake ( 1.3 to 1.48 ) but I had noone of the actual releases. So if anyone has any old TQ releases ( not source ) then please write ...
- Fri Dec 21, 2007 11:18 pm
- Forum: General Discussion
- Topic: Help... Quake music without CDs
- Replies: 42
- Views: 12010