I disagree! Bad grammar usually only say 1 thing about people, that it's a 99% chance english isn't their native language.blubswillrule wrote: I try to spell correctly, especially when you meet someone new, grammar can say a lot about people.
Search found 67 matches
- Fri Oct 08, 2010 10:47 am
- Forum: General Discussion
- Topic: What do you think of....
- Replies: 47
- Views: 10951
- Fri Oct 08, 2010 10:35 am
- Forum: Programming Tutorials
- Topic: [PSP] Faster menu loading times
- Replies: 10
- Views: 5715
- Wed Oct 06, 2010 1:35 pm
- Forum: QuakeC Programming
- Topic: Random Functions that People Might Find Useful!!!
- Replies: 7
- Views: 1910
- Thu May 06, 2010 6:50 am
- Forum: General Discussion
- Topic: Quake search
- Replies: 18
- Views: 6170
- Mon Apr 12, 2010 6:15 am
- Forum: Engine Programming
- Topic: Compiling Glquake on windows7
- Replies: 43
- Views: 12818
- Sun Apr 04, 2010 4:11 pm
- Forum: Engine Programming
- Topic: Compiling Glquake on windows7
- Replies: 43
- Views: 12818
- Fri Jan 22, 2010 2:25 pm
- Forum: Programming Tutorials
- Topic: Quake Memory Manager - Part 1: the Zone
- Replies: 12
- Views: 8594
- Thu Jan 21, 2010 11:47 pm
- Forum: Programming Tutorials
- Topic: Quake Memory Manager - Part 1: the Zone
- Replies: 12
- Views: 8594
- Wed Oct 14, 2009 2:46 pm
- Forum: Engine Programming
- Topic: Nvidia 191.xx drivers bugfix.
- Replies: 8
- Views: 2921
Re: Nvidia 191.xx drivers bugfix.
Nice job Nvidia. 191.xx drivers blow up alot of Quake engines.
The fix is to replace vsprintf with _vsnprintf. Ugg.
Kirk Barnes gets credit for finding this...
That "bug" happened years ago. It's been fixed in just about any engine that has been run on anything newer than a GeForce 2 card.
A ...
The fix is to replace vsprintf with _vsnprintf. Ugg.
Kirk Barnes gets credit for finding this...
That "bug" happened years ago. It's been fixed in just about any engine that has been run on anything newer than a GeForce 2 card.
A ...
- Sun Aug 16, 2009 6:13 pm
- Forum: Engine Programming
- Topic: Official Post Your Enging Coding Tips Thread
- Replies: 50
- Views: 25753
- Sun Aug 16, 2009 5:50 pm
- Forum: Engine Programming
- Topic: Official Post Your Enging Coding Tips Thread
- Replies: 50
- Views: 25753
- Sun Aug 16, 2009 12:51 am
- Forum: Engine Programming
- Topic: Official Post Your Enging Coding Tips Thread
- Replies: 50
- Views: 25753
- Sat Aug 15, 2009 1:13 pm
- Forum: Engine Programming
- Topic: Official Post Your Enging Coding Tips Thread
- Replies: 50
- Views: 25753
- Tue Aug 11, 2009 10:14 pm
- Forum: Programming Tutorials
- Topic: [Tutorial PSP]-Compiling Quake For The PlayStation Portable.
- Replies: 38
- Views: 33796
- Tue Aug 11, 2009 9:39 pm
- Forum: Programming Tutorials
- Topic: [Tutorial PSP]-Compiling Quake For The PlayStation Portable.
- Replies: 38
- Views: 33796
To get it to compile, well, I just use my 2 year old Cygwin install, but I ran the Cygwin setup earlier today and updated everything to latest, thats it, I'm not sure how old my PSPSDK is tho but as far as I can tell from the SVN for it nothing important have changed. It does after all take 5 hours ...