Here's the CSQC codebase that Dresk put together:
http://www.daemonforge.org/files/source ... cratch.zip
Search found 83 matches
- Sat Nov 10, 2007 10:48 pm
- Forum: QuakeC Programming
- Topic: [DarkPlaces] QC drawing graphics onto the screen?
- Replies: 25
- Views: 9059
- Sat Nov 10, 2007 7:57 pm
- Forum: General Discussion
- Topic: Pic o' the moment
- Replies: 18
- Views: 6646
Re: Pic o' the moment
that was put up there months ago...Urre wrote:I'm not submitting one, just wondering who made that mario thing?
scar3: You should provide descriptions on the images
i can't believe there isn't a new pic up there by now
surely there must be something more interesting than that
- Sat Nov 10, 2007 7:51 pm
- Forum: General Discussion
- Topic: Why are the ammo boxes in .bsp?
- Replies: 35
- Views: 10569
- Sat Nov 10, 2007 7:46 pm
- Forum: QuakeC Programming
- Topic: [DarkPlaces] QC drawing graphics onto the screen?
- Replies: 25
- Views: 9059
- Thu Nov 08, 2007 12:20 am
- Forum: General Discussion
- Topic: Why are the ammo boxes in .bsp?
- Replies: 35
- Views: 10569
Another thing about mdls in software engines is that they are drawn with some pretty sketchy rounding, and something sitting on the floor will often seem to wiggle around when you move your view. So something non-organic looking like a big box, would look a lot more solid as a bsp model..
I think ...
I think ...
- Thu Nov 08, 2007 12:17 am
- Forum: General Discussion
- Topic: Tutorial Requests
- Replies: 65
- Views: 26704
nay, it's for FeralSprites.
Eternal Strife was just an experiment really. The whole point of Eternal Strife was to do everything server side and only use the base Quake content so no downloads are required at all. I don't think it's even possible to use CSQC for that mod w/o breaking the point of ...
Eternal Strife was just an experiment really. The whole point of Eternal Strife was to do everything server side and only use the base Quake content so no downloads are required at all. I don't think it's even possible to use CSQC for that mod w/o breaking the point of ...
- Wed Nov 07, 2007 11:41 pm
- Forum: QuakeC Programming
- Topic: [DarkPlaces] QC drawing graphics onto the screen?
- Replies: 25
- Views: 9059
- Wed Nov 07, 2007 11:17 pm
- Forum: General Discussion
- Topic: Tutorial Requests
- Replies: 65
- Views: 26704