Search found 476 matches

by Orion
Wed Feb 21, 2007 10:28 pm
Forum: General Discussion
Topic: Widest shaft or my impression?
Replies: 8
Views: 2467

No Mega..
About the EzQuake's lightning texture itself..

In the screenshots the lightning fired by the bots are wider than the lightning fired by me. But I don't know if is an optical illusion or a bug...
by Orion
Wed Feb 21, 2007 6:39 pm
Forum: General Discussion
Topic: Widest shaft or my impression?
Replies: 8
Views: 2467

i think that non-client entities fires wider shafts...
by Orion
Wed Feb 21, 2007 2:28 pm
Forum: General Discussion
Topic: Widest shaft or my impression?
Replies: 8
Views: 2467

Widest shaft or my impression?

Hi there.

I've made a QW version for my bots, and I've noticed something in EzQuake.
When I tested'em at ztndm3, when them fires the LG, their lightning shaft are widest than mine, see the shots below if is that true or it's my impression...

This also happens in CustomTF's tesla coil, the temp ...
by Orion
Sun Jan 28, 2007 4:41 pm
Forum: QuakeC Programming
Topic: Bot bug
Replies: 4
Views: 2929

OK.
But why in GLQuake .colormap don't work with non-client entities? Is this missing?
In WinQuake they're colored, even in DarkPlaces.
by Orion
Sun Jan 28, 2007 12:13 pm
Forum: QuakeC Programming
Topic: Bot bug
Replies: 4
Views: 2929

Hey, the bug is another now...
I've tried to fix myself and now the bot don't think, don't move, nor cycle trough frames. E. g. when it dies, it keeps in the first death frame. Here's the bot's spawning code:


void() PutBotInServer =
{
local entity bot, spot, save;
local float i, cno;

if (bot ...
by Orion
Sat Jan 27, 2007 3:29 pm
Forum: QuakeC Programming
Topic: Bot bug
Replies: 4
Views: 2929

Bot bug

Hello there.

I have a little problem with my bots... I've tried to make them get client entity instead of spawn() to display colors in GLQuake. And when I spawn the bot with client entity, I see trough the bot's eyes, and when I jump or fire, The bot is controlled by me and I guess that my true ...
by Orion
Sat Jan 20, 2007 4:34 pm
Forum: General Discussion
Topic: What's your favorite weapon?
Replies: 18
Views: 7448

What's your favorite weapon?

Hi.
I'm asking this because from a person to other, the favorite weapons are different.

Well, my fav is the Lightning Gun.
by Orion
Sat Jan 20, 2007 4:02 pm
Forum: Gameplay & Design
Topic: Non-Killy Weapons
Replies: 32
Views: 26309

I've some ideas...

One can be the freezer - freezes a player or monster for some seconds, it don't takes any damage, it only can't move, jump or shoot.

Concussion Rocket - Just like the TF's conc grenade effect.

Illusionary Monster - Spawns a non-solid monster, the monster attacks you, but it don ...
by Orion
Fri Jan 19, 2007 6:56 pm
Forum: General Discussion
Topic: Quake1 2007 wishes
Replies: 22
Views: 8615

1st: Improve the AI of my own bot;
2nd: Release my own mod;
3rd: Play online my own mod;
4th: Know a little more about QuakeC.
by Orion
Fri Jan 12, 2007 6:47 pm
Forum: QuakeC Programming
Topic: Trying to make force field
Replies: 2
Views: 2303

PS: when I destroy both of them, they work normally.
by Orion
Fri Jan 12, 2007 6:46 pm
Forum: QuakeC Programming
Topic: Trying to make force field
Replies: 2
Views: 2303

Trying to make force field

hi.

I'm trying to fix the bug of my force fields in Quake. they work correctly, but they have a bug. When one of the generators is destroyed, I build another, and no lightning between them... nor hurt... can somebody give me a help to fix that? i'll paste my code of forcefield.qc here:

thanks from ...