Search found 439 matches
- Tue Oct 05, 2010 9:13 pm
- Forum: OpenGL Programming
- Topic: OpenGL Mistakes - GL_RGB
- Replies: 12
- Views: 8469
- Tue Sep 14, 2010 1:47 am
- Forum: Mapping
- Topic: Canyon Terrain Editor
- Replies: 46
- Views: 27310
Canyon Terrain Editor Beta 3 is now available! This release includes a number of important fixes for some annoying bugs (like that ugly pattern that appeared when texturing in one place for too long) and some new features (like a better erase brush and automatically added file extensions).
Here's ...
Here's ...
- Mon Jul 26, 2010 4:26 pm
- Forum: Mapping
- Topic: Canyon Terrain Editor
- Replies: 46
- Views: 27310
- Mon Jul 26, 2010 2:04 am
- Forum: Mapping
- Topic: Canyon Terrain Editor
- Replies: 46
- Views: 27310
- Mon Jul 26, 2010 1:25 am
- Forum: Mapping
- Topic: Canyon Terrain Editor
- Replies: 46
- Views: 27310
:P :D
The second beta of Canyon Terrain Editor is now available. There's a fair chunk of new stuff in this version, including some slight improvements to the user interface, basic random terrain generation, some important bugfixes, and more. Give it a shot and, as always, let me see the cool stuff ...
The second beta of Canyon Terrain Editor is now available. There's a fair chunk of new stuff in this version, including some slight improvements to the user interface, basic random terrain generation, some important bugfixes, and more. Give it a shot and, as always, let me see the cool stuff ...
- Sat Jul 24, 2010 9:48 pm
- Forum: Mapping
- Topic: Canyon Terrain Editor
- Replies: 46
- Views: 27310
- Thu Jul 22, 2010 5:13 am
- Forum: Mapping
- Topic: Canyon Terrain Editor
- Replies: 46
- Views: 27310
Hey guys,
I've been starting up some development on this again, and I'll probably be making another beta release some time in the next few weeks. Before I do, though, I'm looking for more feedback on bugs to fix, features to add, suggestions to consider, etc. So, please give it a try and let me know ...
I've been starting up some development on this again, and I'll probably be making another beta release some time in the next few weeks. Before I do, though, I'm looking for more feedback on bugs to fix, features to add, suggestions to consider, etc. So, please give it a try and let me know ...
- Tue Apr 20, 2010 9:13 pm
- Forum: Mapping
- Topic: Canyon Terrain Editor
- Replies: 46
- Views: 27310
- Wed Apr 07, 2010 6:20 pm
- Forum: Mapping
- Topic: Canyon Terrain Editor
- Replies: 46
- Views: 27310
- Wed Apr 07, 2010 4:39 pm
- Forum: Mapping
- Topic: Canyon Terrain Editor
- Replies: 46
- Views: 27310
- Wed Apr 07, 2010 1:14 pm
- Forum: Mapping
- Topic: Canyon Terrain Editor
- Replies: 46
- Views: 27310
- Wed Apr 07, 2010 1:01 am
- Forum: Mapping
- Topic: Canyon Terrain Editor
- Replies: 46
- Views: 27310
I've released a beta version of the Canyon Terrain Editor. Let me know what you think, and definitely bring back some screenshots of the cool stuff you guys make with it.
Download Link
Latest video (YouTube)
Full beta blog post
Download Link
Latest video (YouTube)
Full beta blog post
- Fri Jan 08, 2010 9:06 pm
- Forum: Mapping
- Topic: Canyon Terrain Editor
- Replies: 46
- Views: 27310
- Fri Jan 08, 2010 7:21 pm
- Forum: Mapping
- Topic: Canyon Terrain Editor
- Replies: 46
- Views: 27310
- Fri Jan 08, 2010 5:38 pm
- Forum: Mapping
- Topic: Canyon Terrain Editor
- Replies: 46
- Views: 27310
Canyon Terrain Editor
Some of you may be familiar with TerrainGen, a console-based terrain generator I made a while back. Well, that was useful and all, but I'm now working on a full graphical terrain editor. Like TerrainGen, it can load image files as heightmap data, and currently exports to Quake .map files and Quake 3 ...
