Search found 207 matches

by hondobondo
Thu Feb 05, 2009 5:56 pm
Forum: General Discussion
Topic: new mod idea
Replies: 9
Views: 2977

new mod idea

i don't usually talk and then release, but i'd like some input... i would like to make a mod like the old atari game gauntlet: top-down, tons of monsters, different player classes, lots of explosions and gibs!

tweak the chasecam
custom maps, lots of mazes
spawn points for specific monsters
classes ...
by hondobondo
Tue Jan 20, 2009 5:52 pm
Forum: Modeling
Topic: reduce level of detail
Replies: 1
Views: 2578

reduce level of detail

how can i do this to make a model more suitable for the quake engine? go from say 2000 polygons to 500 or something like that?
by hondobondo
Tue Jan 20, 2009 5:48 pm
Forum: Modeling
Topic: Making a Quake MDL in Blender: for dummies, NOT TOTAL MORONS
Replies: 83
Views: 119534

love the tut

gratzi. love the noob bashing. that's what noobs are for: bashing
by hondobondo
Sat Jan 17, 2009 12:45 am
Forum: General Discussion
Topic: Check out this
Replies: 3
Views: 1386

sweet

thanks guys. glad you like it
by hondobondo
Fri Jan 16, 2009 7:06 pm
Forum: General Discussion
Topic: Check out this
Replies: 3
Views: 1386

Check out this

http://mods.moddb.com/2769

http://media.moddb.com/images/mods/1/3/2769/sdquake_2300.jpg
http://media.moddb.com/cache/images/mods/1/3/2769/crop_120x90/sdquake_2300.jpg

yeah i know i ripped heavy from the duke nukem hrp. so make sure you have a copy of duke nukem before you play this.

by the ...
by hondobondo
Mon Jul 28, 2008 12:15 am
Forum: Engine Programming
Topic: thanks
Replies: 1
Views: 1700

thanks

everyone
by hondobondo
Sat Jul 26, 2008 3:39 am
Forum: Engine Programming
Topic: Where are all the engine tutorials?
Replies: 6
Views: 2928

Where are all the engine tutorials?

does anyone know? I can't seem to find any online
by hondobondo
Mon Jun 09, 2008 1:36 am
Forum: QuakeC Programming
Topic: Converting MD2 models to MDL
Replies: 4
Views: 2716

Converting MD2 models to MDL

what is the best software for such a thing? what about converting MD3 models? i've looked at the tutorial on qexpo but what if i want to convert an existing model rather than one made from scratch?
by hondobondo
Mon May 19, 2008 3:13 pm
Forum: Engine Programming
Topic: What is the correct engine? (If there is even one)
Replies: 19
Views: 10310

Re: What is the correct engine? (If there is even one)

I'm looking to fool around and work on a game that includes very wide open spaces. By that I mean very similar in size to say, Tribes 2. I was wondering if the Quake1 engine (or any of it's many flavors) would be able to handle a large outdoor area of similar size. Would there be any technical ...
by hondobondo
Mon Aug 27, 2007 3:28 pm
Forum: General Discussion
Topic: Buzz Lightyear Quake Skin
Replies: 5
Views: 3087

DOWNLOADED

yeah, i got that great skin pack. no luck. google: no luck
by hondobondo
Fri Aug 24, 2007 5:10 pm
Forum: General Discussion
Topic: Buzz Lightyear Quake Skin
Replies: 5
Views: 3087

Buzz Lightyear Quake Skin

I'm on a quest to find this skin. I found a tiny version on a site by a guy named SkaBuddy, aka James Kennison, way back in '98. Anyway, if anyone can't point me to a better link or e-mail me the file, I'd be greatly grateful.
hondobondo@yahoo.com.
Make sure to check out SuperDuper Quake:
http ...