Hey all,
I'm *thinking* of making a mod where you play as an Enforcer instead of the Quake guy. I am completely hopeless when it comes to models, however.
What I would like, is if someone could knock me up a v_ and g_ model of the Enforcers laser gun from enforcer.mdl. It's a bit blocky, looking ...
Search found 208 matches
- Mon May 11, 2009 5:21 am
- Forum: Modeling
- Topic: Anyone want to make me a model?
- Replies: 2
- Views: 2714
- Mon May 11, 2009 5:12 am
- Forum: General Discussion
- Topic: Looking for an old mod (quakeguy animations)
- Replies: 5
- Views: 1860
Looking for an old mod (quakeguy animations)
Hey everyone. Long time no speak!
I'm fiddling about with Quake again, and I'm trying to find an old mod. From what I can remember it had some new animations for the player model (e.g. when you fired a rocket it had an awesome kickback thing) and various other bits, but I'm struggling to remember ...
I'm fiddling about with Quake again, and I'm trying to find an old mod. From what I can remember it had some new animations for the player model (e.g. when you fired a rocket it had an awesome kickback thing) and various other bits, but I'm struggling to remember ...
- Fri Dec 05, 2008 8:16 pm
- Forum: General Discussion
- Topic: Possibility to exceed sv_maxspeed by various techniques
- Replies: 44
- Views: 9680
- Tue Dec 02, 2008 4:28 pm
- Forum: Programming Tutorials
- Topic: Tutorial: Adding centerprint logging a la FitzQuake
- Replies: 12
- Views: 7725
- Sat Jan 15, 2005 12:18 am
- Forum: Quake Events
- Topic: IRC (come and chat)
- Replies: 15
- Views: 14712
- Fri Dec 10, 2004 2:34 am
- Forum: QuakeC Programming
- Topic: Stupid Fiends
- Replies: 17
- Views: 11049
Re: Stupid Fiends
I have a dead project somewhere about to add good ai and animations to fiends.
I really hate how lame are the pain animations. And yes, this cool monsters need editing to add something fresh,... less repetitive, or leess repetitive or maybe less repetitive.
I was just looking at the original ...
I really hate how lame are the pain animations. And yes, this cool monsters need editing to add something fresh,... less repetitive, or leess repetitive or maybe less repetitive.
I was just looking at the original ...
- Mon Nov 29, 2004 4:01 pm
- Forum: QuakeC Programming
- Topic: Better way to centerprint
- Replies: 9
- Views: 6908
- Thu Nov 25, 2004 4:15 am
- Forum: Quake Events
- Topic: QEXPO '05
- Replies: 59
- Views: 44873
- Fri Nov 19, 2004 10:27 am
- Forum: General Discussion
- Topic: Looking for models
- Replies: 9
- Views: 5585
- Tue Nov 16, 2004 10:35 am
- Forum: Quake Events
- Topic: QEXPO '05
- Replies: 59
- Views: 44873
- Tue Nov 09, 2004 12:17 am
- Forum: General Discussion
- Topic: Yes it is!
- Replies: 4
- Views: 4378
Re: Yes it is!
I'm so confused.MauveBib wrote:It bloody is you know :arrow:
- Fri Nov 05, 2004 12:52 pm
- Forum: General Discussion
- Topic: Try me Shotgun!
- Replies: 4
- Views: 3739
- Fri Nov 05, 2004 12:49 pm
- Forum: General Discussion
- Topic: So, what should I work on?
- Replies: 29
- Views: 15236