Search found 74 matches
- Fri Mar 09, 2007 3:49 pm
- Forum: General Discussion
- Topic: Quake SP survey- kinda spammesque
- Replies: 12
- Views: 3732
- Fri Mar 09, 2007 3:23 am
- Forum: General Discussion
- Topic: Quake SP survey- kinda spammesque
- Replies: 12
- Views: 3732
1) once every few months, when a new map, or episode comes out, and sometimes when I notice something in the back log of levels that I have not played yet that suits my fancy -- ohh, a fancylad! I will play two or three days of Quake before I get it worked out of my system. I revisit Zerstörer and ...
- Wed Jan 31, 2007 12:46 am
- Forum: General Discussion
- Topic: Quake Machinima question(s)
- Replies: 6
- Views: 2941
- Sun Jan 21, 2007 6:18 am
- Forum: General Discussion
- Topic: What are you working on?
- Replies: 34
- Views: 13082
- Tue Jan 16, 2007 6:05 pm
- Forum: General Discussion
- Topic: Dance
- Replies: 20
- Views: 8450
- Tue Jan 16, 2007 5:59 pm
- Forum: General Discussion
- Topic: Quake1 2007 wishes
- Replies: 22
- Views: 8614
For me, I resolve to stop overcommitting, and concentrate on only two projects at a time. I also think we saw far fewer maps in the previous year because most mappers are involved in larger scale group projects. It'll be great when Travail, Base, Nehahra episode 4 are released, but in the meantime ...
- Fri Dec 22, 2006 5:13 am
- Forum: General Discussion
- Topic: A Christmas Quake1 Carpet Ride Thriller
- Replies: 14
- Views: 4101
- Thu Dec 21, 2006 9:46 pm
- Forum: General Discussion
- Topic: A Christmas Quake1 Carpet Ride Thriller
- Replies: 14
- Views: 4101
- Wed Dec 20, 2006 6:41 pm
- Forum: General Discussion
- Topic: A Christmas Quake1 Carpet Ride Thriller
- Replies: 14
- Views: 4101
'What was that! What was that I saw, reflected in the window? Glyphs bearing strange fiery shapes. But, oh this is just too good, well, no matter'
The taste of vanilla fudge consumes his worried world. The clerk closes his eyes and smiles. The chunk of sweet confection placed between his index and ...
The taste of vanilla fudge consumes his worried world. The clerk closes his eyes and smiles. The chunk of sweet confection placed between his index and ...
- Tue Dec 19, 2006 9:43 pm
- Forum: General Discussion
- Topic: A Christmas Quake1 Carpet Ride Thriller
- Replies: 14
- Views: 4101
gasp just before being stricken dead by a jolt of electricity from the loose power cord beneath the carpet under their feet.
Robotic dwarves march to and forth near their lifeless bodies, singing, "Hi ho, hi ho, off to work we go."
Snow White whirls about dancing to the accompaniment. The rotators ...
Robotic dwarves march to and forth near their lifeless bodies, singing, "Hi ho, hi ho, off to work we go."
Snow White whirls about dancing to the accompaniment. The rotators ...
- Tue Dec 19, 2006 9:24 pm
- Forum: General Discussion
- Topic: let's make quake
- Replies: 29
- Views: 9933
- Fri Dec 15, 2006 4:16 am
- Forum: Mapping
- Topic: What does VIS do?
- Replies: 22
- Views: 16019
CocoT, not only are the tools listed on Bengt's site but he has a good compiling error faq, http://user.tninet.se/~xir870k/tooltips.txt there as well. I looked up the cluster error, unfortunately it isn't listed as a common error and I have not seen it before.
So I took the next step and loaded the ...
So I took the next step and loaded the ...
- Fri Dec 08, 2006 6:27 pm
- Forum: Mapping
- Topic: Quake Map Sources
- Replies: 42
- Views: 27708
Yeah, IP doctrine can get out of hand and be a pain in the ass when misused by legalist. If you poke around games and graphic design that came before Quake, you will find where Id borrowed ideas for just about everything in Quake. It is not an indictment of Id to say this because ideas don't just ...
- Tue Dec 05, 2006 1:38 am
- Forum: General Discussion
- Topic: OpenArena
- Replies: 14
- Views: 4544
- Fri Nov 24, 2006 8:57 am
- Forum: QuakeC Programming
- Topic: Help With Sound?
- Replies: 28
- Views: 12143
hey Mike,
I suspect you have good reasons not to add another sound file, but I'll ask just in case -- why not use the custent entity ambient_bgm (bgm is for back ground music). There is a good example in the custent test maps of background music where three wav files are 'spliced' together with an ...
I suspect you have good reasons not to add another sound file, but I'll ask just in case -- why not use the custent entity ambient_bgm (bgm is for back ground music). There is a good example in the custent test maps of background music where three wav files are 'spliced' together with an ...