Search found 24 matches

by WeeGee9000
Fri Jan 20, 2012 6:53 pm
Forum: Tutorial Help
Topic: How to run a mod in the pc version of quake?
Replies: 2
Views: 13261

How to run a mod in the pc version of quake?

hi
i installed a mod for the pc version of quake recently, but i did not came with an exe, how am i supposed to run it?
i guess there is a way of run it by modifiying the directory of the quake.exe shourtcut, but what do i write additionally to its location?
thank you
by WeeGee9000
Mon Jan 16, 2012 2:44 am
Forum: Mapping
Topic: PSPORTAL MAPPING COMPETITON :)
Replies: 16
Views: 7637

Re: PSPORTAL MAPPING COMPETITON :)

mankrip wrote:Being a puzzle game doesn't preclude it from featuring danger, as Portal does have killing environments (and enemies).

What turns it into a puzzle game is how the player overcomes its obstacles, not how the player can get beaten by them.
yup, i know, but portal never had impact damage :wink:
by WeeGee9000
Sat Jan 14, 2012 10:28 pm
Forum: Mapping
Topic: PSPORTAL MAPPING COMPETITON :)
Replies: 16
Views: 7637

Re: PSPORTAL MAPPING COMPETITON :)

Hehe, cool. You should implement damage proportional to player speed, it would be funny to see people splattering in a shower of gibs at high velocities. :D

This is portal, remember? no impact damage

Ah, too bad you're just trying to make a clone and not trying new ideas. Well, good luck anyway ...
by WeeGee9000
Sat Jan 14, 2012 2:49 pm
Forum: Mapping
Topic: PSPORTAL MAPPING COMPETITON :)
Replies: 16
Views: 7637

Re: PSPORTAL MAPPING COMPETITON :)

frag.machine wrote:Hehe, cool. You should implement damage proportional to player speed, it would be funny to see people splattering in a shower of gibs at high velocities. :D
This is portal, remember? no impact damage
by WeeGee9000
Sun Jan 08, 2012 2:27 pm
Forum: Mapping
Topic: PSPORTAL MAPPING COMPETITON :)
Replies: 16
Views: 7637

Re: PSPORTAL MAPPING COMPETITON :)

leileilol wrote:woo go unauthorized ip exploitation for solicitation

i'm also highly doubting the portals will ever work
Here is a video(the psp version) : http://www.youtube.com/watch?v=cdhBwj7WGLw
now stop beign such and ********
by WeeGee9000
Sat Jan 07, 2012 2:11 am
Forum: Mapping
Topic: PSPORTAL MAPPING COMPETITON :)
Replies: 16
Views: 7637

Re: PSPORTAL MAPPING COMPETITON :)

Yep,that is what me and the development team are doing. (lol bad english) We have his permission, and not only we are using his mod, but we are also making turrets, these kinds of entities
by WeeGee9000
Tue Jan 03, 2012 4:07 am
Forum: Mapping
Topic: PSPORTAL MAPPING COMPETITON :)
Replies: 16
Views: 7637

Re: PSPORTAL MAPPING COMPETITON :)

Some maps just would not work on quake engine, so i am asking for ideas! the best ideas are going to be on psportal, simple as that! :P

if you think that this is a bad idea, in a place with people that has bad ideas:
1-- This was the only way i can get ideas without having those character limits ...
by WeeGee9000
Thu Dec 29, 2011 1:49 pm
Forum: Mapping
Topic: PSPORTAL MAPPING COMPETITON :)
Replies: 16
Views: 7637

PSPORTAL MAPPING COMPETITON :)

Allright guys, let me introduce myself, im weegee9000 as you can see :P, and i am working on a quake psp mod people are asking for a long time, PSPORTAL (aka portal for psp :P )
that is it! I am the mapper! Now lets get up to the task:

Some test chambers in the original portal would not work on ...