I have a dpm model and i want to control bones without csqc,is there a way to do it?
I tried split model on legs and tors parts and use MOVETYPE_FOLLOW,but its looks bad.
http://www.youtube.com/watch?v=q1ldKNgr ... e=youtu.be
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float() isdemo = #349;
Returns true if playing a demo.

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make DP_MAKE_TARGET=mingw CC="gcc" CFLAGS_RELEASE='-DSUPPORTDIRECTX' cl-releasei always used frikqcc for generating progdefsSpike wrote:fteqcc -progdefs
will write out a progdefs.h file
yeah,lucky:)Spike wrote:k, that was very useful, thanks. its building now.
third time lucky?
hopefully no other bugs.