Search found 101 matches

by Monster
Sat Jun 23, 2007 12:27 am
Forum: General Discussion
Topic: Frikbot X .way file Releases thread
Replies: 104
Views: 39209

http://shub-hub.quaddicted.com/files/mods_multiplayer/monsterFBXID1waysV2.zip

Here are all of the ID1 waypoints, all tweaked to the best of my ability. These will surely work MUCH better than the original ones I made. There are still some strange errors that happen. The bots sometimes fall inside ...
by Monster
Fri Jun 22, 2007 11:05 pm
Forum: General Discussion
Topic: Frikbot X .way file Releases thread
Replies: 104
Views: 39209

Awesome, Dr. Shadowborg. A new FBX .way depot :D once I finish tweaking these last few ID1 maps, I'll release all of them again here and they should work much better.

I also made waypoints for all 50 of the Dredd map series. I'll post those soon.
by Monster
Wed Jun 20, 2007 12:51 am
Forum: General Discussion
Topic: Minimod - Kick the Player
Replies: 8
Views: 2538

heh, I kicked him and he "reached orbit". He never came back down, and i didn't get a score reading. I think he went over the wall. :O fun stuff
by Monster
Tue Jun 19, 2007 9:37 pm
Forum: General Discussion
Topic: What's your favorite ID map and why?
Replies: 29
Views: 7365

I'm updating all of the ID1 waypoints now... There are some dumb errors in there, and most of them should work perfectly now. There are some things that happen that are simply unexplainable. (bots falling inside of lifts and getting crushed, etc) They don't happen all the time, so it shouldn't be ...
by Monster
Sat Jun 16, 2007 11:20 pm
Forum: General Discussion
Topic: What's your favorite ID map and why?
Replies: 29
Views: 7365

ah.. that shouldn't be too hard to fix , probably some wait for plat flags put it in the wrong place or just carelessness.
by Monster
Sat Jun 16, 2007 7:50 pm
Forum: General Discussion
Topic: What's your favorite ID map and why?
Replies: 29
Views: 7365

Yeah, I'll definitely go back over those ID1 waypoints... They are a lot harder than you think.. some parts are almost impossible. I never really did browse back over all of them or fix them all the way before I released. The first episode, I was just getting used to waypointing and the whole ...
by Monster
Wed Jan 18, 2006 11:02 pm
Forum: General Discussion
Topic: WinProquake Shaft Light
Replies: 4
Views: 2030

I dont use gl, that doesnt work =(
by Monster
Wed Jan 18, 2006 8:49 pm
Forum: General Discussion
Topic: WinProquake Shaft Light
Replies: 4
Views: 2030

are there any mods that have that stuff or do i have to make one myself? i have no idea how to make a mod...
by Monster
Wed Jan 18, 2006 2:05 am
Forum: General Discussion
Topic: WinProquake Shaft Light
Replies: 4
Views: 2030

WinProquake Shaft Light

Does anyone know how to turn off the light that results from firing your shaft? It is very bright and interferes with my shafting. Or are there any other tweaks to help shaft aim?

I'm not using GL BTW

i woudl also like to know how to disable the light from rockets when they explode and the ...
by Monster
Sun Jan 08, 2006 1:06 am
Forum: Artificial Intelligence
Topic: FrikBot Resource Depot
Replies: 5
Views: 6191

i know the link for the site, but what is quest's new e-mail adress?
by Monster
Sat Jan 07, 2006 10:29 pm
Forum: Artificial Intelligence
Topic: FrikBot Resource Depot
Replies: 5
Views: 6191

FrikBot Resource Depot

Hello, I have been wondering if this site is still alive, and if I can e-mail my Frikbot X waypoints to Quest. I'm wondering if I'll get a reply back and if they will be posted on the site. If not, are there any other sites that have frikbot waypoints? I would like to make my waypoints known to the ...