Search found 101 matches

by Monster
Sat Jul 14, 2007 4:57 am
Forum: General Discussion
Topic: Frikbot X .way file Releases thread
Replies: 104
Views: 39209

impulse 104 works when i connect...

Are you using frikbot in conjuction with a mod? If so, read the instructions in readme.html to correctly plug in the frikbot.
by Monster
Sat Jul 14, 2007 3:47 am
Forum: General Discussion
Topic: Frikbot X .way file Releases thread
Replies: 104
Views: 39209

Yeah, I just tested it. it won't say it in the server window. It does load the waypoints though. Just type impulse 104 in the console and youll see all of the waypoints.
by Monster
Sat Jul 14, 2007 2:59 am
Forum: General Discussion
Topic: Frikbot X .way file Releases thread
Replies: 104
Views: 39209

It won't say that for .way files. It'll say execing maps/lacrima.way. You won't see it as a client, but it'll be in the dedicated server window.
by Monster
Sat Jul 14, 2007 2:18 am
Forum: General Discussion
Topic: Frikbot X .way file Releases thread
Replies: 104
Views: 39209

I host a frikbot server sometimes, and it uses .way files fine... I've never had to use .qc files. Make sure you are using -game frikbot ?

Oh yeah, I just realized that Cocot had made a lacrima.way... I also have been tweaking some of his other ones (they were made specifically for his mod, so some ...
by Monster
Fri Jul 13, 2007 11:28 pm
Forum: General Discussion
Topic: Frikbot X .way file Releases thread
Replies: 104
Views: 39209

Made a waypoint for DM7 (Acrophobia). This map was going to be in the original Quake, but ended up being on the n64 version. Big vertical map, lots of fun!

dm7.way:
http://files.filefront.com//;8046193;;/

DM7.bsp Download:
http://www.quakedeathmatch.com/iov/index.php?name=Downloads&req=getit&lid=18
by Monster
Fri Jul 13, 2007 11:24 pm
Forum: General Discussion
Topic: Frikbot X .way file Releases thread
Replies: 104
Views: 39209

Lacrima hasn't been waypointed yet.. :( I'll get to that one though ! :)

You don't have to re-compile when you put in more waypoints.

It would be nice to have a big list of maps that have been waypointed. :D
by Monster
Fri Jul 13, 2007 2:42 pm
Forum: General Discussion
Topic: Frikbot X .way file Releases thread
Replies: 104
Views: 39209

nice! i'll check those out and see if they need any tweaking...
by Monster
Thu Jul 12, 2007 4:28 am
Forum: General Discussion
Topic: Frikbot X .way file Releases thread
Replies: 104
Views: 39209

Read the FBX readme.html
Or, you can just go here:
http://www.inside3d.com/frikbot/fbx/readme.html

It is pretty simple once you get the hang of it!
Have fun , and if you need any help, just ask :D
by Monster
Wed Jul 11, 2007 7:23 pm
Forum: General Discussion
Topic: Pic o' the moment
Replies: 18
Views: 6646

Is it just me, or do those bricks seem to move around? Some type of optical illusion! O_o
by Monster
Wed Jul 11, 2007 2:21 pm
Forum: General Discussion
Topic: Frikbot X .way file Releases thread
Replies: 104
Views: 39209

Yeah, I think it was Frogbot, On Qexpo 2005, Trinca released a qwprogs that supported 350 maps.
by Monster
Wed Jul 11, 2007 2:20 pm
Forum: General Discussion
Topic: Frikbot X .way file Releases thread
Replies: 104
Views: 39209

Don't think there was Urre, but I'll check around on all the old Qexpo's.
by Monster
Sun Jul 08, 2007 4:59 pm
Forum: General Discussion
Topic: Frikbot X .way file Releases thread
Replies: 104
Views: 39209

Made a waypoint for Ultra Violence (ultrav). Popular and fun map. Lots of ways to trick/outsmart your opponent.

http://files.filefront.com//;7995449;;/

UltraV download:
http://gamers.org/pub/idgames2/levels/deathmatch/s-u/ultrav.zip

textfile:
http://gamers.org/pub/idgames2/levels/deathmatch/s-u ...
by Monster
Sun Jul 08, 2007 1:12 pm
Forum: General Discussion
Topic: Kicked from a QW server with Darkplaces.
Replies: 13
Views: 3833

Hmm, according to LordHavoc. All of the ID masters are down. could this be the end of QW? O_o

He also said that DP cannot create a QW server.. :(
by Monster
Sat Jul 07, 2007 10:14 pm
Forum: General Discussion
Topic: Darkplaces
Replies: 9
Views: 3180

My old 5200 wasn't a bad card. I could run Doom3 on medium-high detail without too many problems. Oblivion ran OK also, and quake was fine.
by Monster
Sat Jul 07, 2007 2:22 pm
Forum: General Discussion
Topic: Kicked from a QW server with Darkplaces.
Replies: 13
Views: 3833

hmm right now I have the latest beta and the QW support seems broken altogether. It freezes on loading the server browser, and then just sits there at 'No servers found'. I also can't create my own QW server. It gives me the error sv_sendclientmessages: No quakeworld support.