Search found 95 matches
- Thu Jan 19, 2012 1:47 pm
- Forum: QuakeC Programming
- Topic: player spawning with mass gravity
- Replies: 14
- Views: 3528
Re: player spawning with mass gravity
to me ages is like 1 week lol at the your fat joke also what would i have to type for player speed?
- Thu Jan 19, 2012 6:48 am
- Forum: QuakeC Programming
- Topic: player spawning with mass gravity
- Replies: 14
- Views: 3528
player spawning with mass gravity
ive been trying to do this for ages but how would i make it so the player spawns with sv_gravity 90000
?
?
- Thu Jan 19, 2012 6:32 am
- Forum: Modeling
- Topic: Modeller Wanter (Is this allowed?)
- Replies: 62
- Views: 47163
Re: Modeller Wanter (Is this allowed?)
lack of dedication? i let rage die because
1: psp cannot handle massive maps (quake engine)
2: negative feedback
and
3: i was a noob :P
yes the psp cannot handle big maps so why not make em smaller ? and 2. you got negative feedback because u ripped code, took a model n slapped an image from ...
1: psp cannot handle massive maps (quake engine)
2: negative feedback
and
3: i was a noob :P
yes the psp cannot handle big maps so why not make em smaller ? and 2. you got negative feedback because u ripped code, took a model n slapped an image from ...
- Thu Jan 19, 2012 6:29 am
- Forum: Modeling
- Topic: Modeller Wanter (Is this allowed?)
- Replies: 62
- Views: 47163
Re: Modeller Wanter (Is this allowed?)
i didn't rip it a asked a friend to model it but he obviously took the short way
- Thu Jan 19, 2012 6:28 am
- Forum: QuakeC Programming
- Topic: Breathing and Constant pain sounds
- Replies: 13
- Views: 3554
Re: Breathing and Constant pain sounds
cool ive been trying to do this for ages but how would i make it so the player spawns with sv_gravity 90000
?
?
- Thu Jan 19, 2012 4:19 am
- Forum: QuakeC Programming
- Topic: Breathing and Constant pain sounds
- Replies: 13
- Views: 3554
Re: Breathing and Constant pain sounds
dw ive got it figured out thanks heaps 
- Thu Jan 19, 2012 3:59 am
- Forum: QuakeC Programming
- Topic: Breathing and Constant pain sounds
- Replies: 13
- Views: 3554
Re: Breathing and Constant pain sounds
you might wanna add a .float idlesound or something
and make it
if(self.health < 20 && self.idlesound < time)
{
sound (self,CHAN_VOICE,"soundname here", 1, ATTN_NORM);
self.idlesound = time + 20; // 20 seconds
}
without that idlesound the player would contantly make a sound and would ...
and make it
if(self.health < 20 && self.idlesound < time)
{
sound (self,CHAN_VOICE,"soundname here", 1, ATTN_NORM);
self.idlesound = time + 20; // 20 seconds
}
without that idlesound the player would contantly make a sound and would ...
- Thu Jan 19, 2012 3:54 am
- Forum: QuakeC Programming
- Topic: Breathing and Constant pain sounds
- Replies: 13
- Views: 3554
Re: Breathing and Constant pain sounds
where would i put it? lol 
- Thu Jan 19, 2012 3:52 am
- Forum: Modeling
- Topic: Modeller Wanter (Is this allowed?)
- Replies: 62
- Views: 47163
Re: Modeller Wanter (Is this allowed?)
whenever i try to run my marker model in quake which is like 750 polys it says too many verticies what am i doing wrong? how can i fix it?
- Thu Jan 19, 2012 3:51 am
- Forum: Modeling
- Topic: Modeller Wanter (Is this allowed?)
- Replies: 62
- Views: 47163
Re: Modeller Wanter (Is this allowed?)
im gonna F**king kill him!!!
- Thu Jan 19, 2012 2:27 am
- Forum: Modeling
- Topic: Modeller Wanter (Is this allowed?)
- Replies: 62
- Views: 47163
Re: Modeller Wanter (Is this allowed?)
is anyone willing to lower the polys for this that my friend made?


- Thu Jan 19, 2012 2:25 am
- Forum: Modeling
- Topic: Modeller Wanter (Is this allowed?)
- Replies: 62
- Views: 47163
Re: Modeller Wanter (Is this allowed?)
no i mean as in rage sized maps like 12000X12000 squares
also
what should i know about modeling for quake
eg:
max polys
size
and other things
also
what should i know about modeling for quake
eg:
max polys
size
and other things
- Thu Jan 19, 2012 2:21 am
- Forum: QuakeC Programming
- Topic: Breathing and Constant pain sounds
- Replies: 13
- Views: 3554
Breathing and Constant pain sounds
how would i code it so that while my player is walking or idling quake plays a sound and when the players health drops below 20 it plays another sound?
- Wed Jan 18, 2012 2:45 am
- Forum: Modeling
- Topic: Modeller Wanter (Is this allowed?)
- Replies: 62
- Views: 47163
Re: Modeller Wanter (Is this allowed?)
lack of dedication? i let rage die because
1: psp cannot handle massive maps (quake engine)
2: negative feedback
and
3: i was a noob
1: psp cannot handle massive maps (quake engine)
2: negative feedback
and
3: i was a noob
- Tue Jan 17, 2012 9:27 am
- Forum: QuakeC Programming
- Topic: Making Monsters jump out of vents
- Replies: 1
- Views: 1427
Making Monsters jump out of vents
okay i have a map setup where when the player hits a trigger it blows out the vent cover but he just stays in the vent
any solutions?
any solutions?